Fans of Stephen King’s The Dark Tower series have been thrilled with the chance to delve further into this world through the online Discordia game on the author’s web site.
The game, which expands the world presented in the novel series, presents a highly detailed digital vision of The Dark Tower world was made possible by BOXX Technologies.
BOXX came onto the project after being contacted by Brian Stark of Metro DMA, who was responsible for the overall creative direction of the project. Stark had been using a computer system that was not up to the task and died in the middle of the creation of the Dixie Pig, a key setting in The Dark Tower story.
‘After such a bad experience in the middle of a high profile gig,’ Stark said in a case study on the making of Discordia. ‘We knew that we needed to step up to the type of rigs the big boys use.’
BOXX sales consultant Rich Petit helped Stark decide on the best machine for the project ‘ a top-of-the-line 3DBOXX 8500 workstation line featuring quad-core Intel Xeon processors. ‘Everyone at BOXX dealt with us on a level that I would describe as ’boutique,” says Stark. ‘This is a good thing when you’re talking about fine computers.’
The performance of the 3DBOXX shortened rendering times, so Stark could work and faster with greater freedom.
‘The ability to create insanely detailed artwork and render out 700% faster is a true luxury for someone like me. I could not be happier with its performance, noise level, and style.’
Discordia has been well-received by fans since its debut last year, and is structured to allow new content to continue to expand the experience.
To read the full case study on the project, visit http://www.boxxtech.com/Downloads/customers/discordia_CaseStudy.pdf.


