The Austin Game Initiative (AGI) today announced that registration is open for its second annual LivePitch, an industry matchmaking initiative that provides opportunities for game developers to meet with and pitch their PC, console, internet or mobile game to the world’s leading game publishers.
Developers interested in participating in LivePitch should complete the application, providing information about their demo and game developing experience. It is also important to indicate which publishers the game has been pitched to in the past. Applications are being accepted between now and August 15, 2004.
If selected by one or more publishers, developers receive 30 minutes to demo their game one-on-one with each interested publisher in a private meeting room at the Austin Game Conference, taking place September 9-10, 2004. Developers who have a working demo and are interested in participating in LivePitch should go to www.LivePitch.com of contact publishers@livepitch.com.
Last year, Hudson Soft, Midway Home Entertainment Inc., Gathering/Take Two, Eidos Inc. and Vivendi Universal Games reviewed pitches from more than 40 independent developers and met with several at the AGC. Disney’s Buena Vista Games has been added to this year’s publisher roster.
In addition to the LivePitch! sessions, the Austin Game Conference features six tracks (48 sessions) presented by industry leaders including veterans from Sony Online, Microsoft, NCSoft, Ubisoft, Electronic Arts, Red Storm, Disney, Monolith, Turbine, Taldren, Mythic and others. Keynotes include a shared address from Microsoft and Sony discussing the coming of the massively multiplayer console. In addition, the Women’s Game Conference will run concurrently with the AGC.
Austin Game Conference sponsors include Activision, Microsoft X-Box, TKO Software, Nokia, BOXX Technologies, GameSpy, Academy of Art University, Linden Lab, M7 Networks, Perforce Software and Onsite Computer Solutions. Media partners include Business Wire, Develop Magazine and GameDev.net.





