Author: Ryan Ball

  • Thunder Rolls into Theaters

    With September now upon us, the tide of big summer blockbusters has rolled back out into the abyss and Ralph Fiennes is allowed to come out and play again (Focus Features’ The Constant Gardner opens today.) But there’s still some visual effects fun to be had with today’s release of director Peter Hyams’ A Sound of Thunder, a sci-fi monster pic based on a short story by Ray Bradbury.

    What months ago looked like a promising summer contender appears now to be a studio cast off. Warner Bros. is dumping the poorly reviewed Thunder in just 816 theaters across the country with hardly any promotion, despite a decent cast and enticing vfx work by QIX, Furious FX, UFO FX, Black Mountain Studio, Modern VideoFilm and Zoic Studio.

    The film takes place in the year 2055. Time travel is a reality and the wealthy elite take trips back in time to hunt prehistoric monsters under strict guidelines that prevent them from disturbing the gentle balance of nature. When someone breaks the rules and steps off the path, they unwittingly set in motion a chain of events that alters evolutionary history and causes bizarre creatures to begin appearing in modern times. Edward Burns (Confidence, Saving Private Ryan) stars as a Time Safari guide who realizes what’s happening and sets out to restore the natural order with the help of a time-travel physicist played by Catherine McCormack (The Tailor of Panama, Braveheart). Oscar winner Sir Ben Kingsley (Ghandi, Sexy Beast) plays the greedy Time Safari CEO concerned only with covering his own hyde.

    The Bradbury tale was adapted for the screen by Sahara scribes Thomas Dean Donnelly and Joshua Oppenheimer, along with Gregory Poirier, who contributed to The Lion King II: Simba’s Pride and is scripting the sequel to the Disney hit, National Treasure. Hyams directed the classic 1978 conspiracy theory favorite, Capricorn One, following it up with more recent genre fare such as Timecop, The Relic and The End of Days.

  • Pacific Title Pro Lectures for AI, IDGA

    As part of their Animation 2005 Lecture Series, The Art Institute of Calif., Los Angeles, and the International Game Developers’ Association (IGDA) will host Patrick Philips on Sept. 8 at 6:30 p.m. Titled “Digital Visual Effects, Cleaning up the Mess,” Philips’ discussion will focus on how he has cleaned up film crew errors in Hollywood movie projects.

    Phillips has worked on visual effects for such companies as DreamQuest Images and Pacific Ocean Post (now RiOT). His credits include The Crow, Outbreak, Batman Forever, DieHard with a Vengeance, US Marshals, Too Fast Too Furious, Son of The Mask, The Interpreter, Skeleton Key, Fantastic Four, Ladder 49, The Chronicles of Riddick, Stealth and the upcoming Weatherman.

    The event will tale place in the Big Room at the Art Institute of California, Los Angeles. The school is located at 2900 31st Street in Santa Monica. Following the presentation, the IGDA LA Chapter will hold its monthly meeting in the same room. For more information about this program, contact Bijan Tehrani at (818) 613-4227 or btehrani@dljl.com.

    In related news, the Art Institute LA, in conjunction with IGDA LA, will open The Game Center on Dec. 8, 2005. The Game Center will showcase the latest game development tools, games, materials, literature and state-of-the-art game software provided by top developers. The facility will eventually host a festival of games, a development seminar and a job fair, which are now in the planning stages. The Game Center will be open to IGDA members, game development professionals and members of the media.

    Game Center partners are: Animation Magazine, Autodesk Inc., Avid Coputer Graphics, F.Dice, IGDA Los Angeles Chapter, Motion Analysis Corp., NVIDIA Corp., Personal Computers Unlimited, Inc., Peachpit Press, SilverStone, Tyan Computer Corp. and ViewSonic.

  • Toons Bask at Palm Springs Fest

    A number of animated quickies will screen as part of the 2005 Palm Springs Int’l Festival of Short Films, taking place Sept. 20-26 in Palm Springs, Calif. The lineup includes the Henry Selick-directed Laika flagship production, Moongirl, as well as award-winning entries such as John Cernak’s Joyride, Arthur de Pins’ The Crab Revolution and Damien Ferrié’s Overtime.

    Joyride, an ode to the joys of bicycling set to Queen’s "My Bicycle", is scheduled to screen during the opening night International Award Winners program on Tuesday, Sept. 20, starting at 6:30 p.m. Attendees can then catch The Crab Revolution and Overtime on Wednesday, Sept. 21, during the Best of the Clermont Farrend Festival lineup. Revolution offers a rare look at the lives of Pachygrapsus Mormatus, commonly know as "depressed crabs," and Overtime is a tribute to the late Jim Henson that has ragdolls resembling Kermit the Frog trying to animate their dead creator back to life.

    The Festival’s Animation Celebration will kick off on Saturday, Sept. 24, at 11:30 a.m. Films on the list include:

    Bikini

    Sweden, Lasse Persoson, 7 min.

    A musical tale of a boy, his mother’s itsy bitsy, teeny weeny, yellow polka dot bikini, the beach and two muscle men.

    Egg

    U.S. Benh Zeitlin, 9 min.

    This‘microscopic tale of epic cruelty, based on Herman Melville’s Moby Dick, utilizes surrealistic stop-motion animation to tell the tale of a pint-sized pirate who combats a villainous egg yolk, with calamitous results.

    Ichthys 

    Poland, Marek Skrobecki, 17 min.

    An imaginative big fish tale about a man who rows out to an island to enjoy a heavenly seafood meal at a very strange restaurant, and ends up "sleeping with the fishes."

    The Mantis Parable

    U.S., Josh Staub, 8 min.

    Made by the creator of popular video games Myst and Ravens, this parable tells the story of a caterpillar trapped in a collector’s specimen jar, and the insects who come to his aid.

    The Mysterious Geographic Explorations of Jasper Morello

    Australia, Anthony Lucas, 27 min.

    Based on the works of Jules Verne and Edgar Allen Poe, this silhouette animation piece has young Jasper joining a zeppelin expedition to find the cure for a mysterious disease plaguing the people of planet Earth.

    Mural

    Canada, Jose Luis Osorio, 3 min.

    An artist haunted by the images of his own mind is the subject of the film’s inventive imagery.

    Return I Will to Old Brazil  

    U.S., Alex Budovsky, 4 min.   

    A magical animated music journey to the tropical land of rhumba and rhythm, set to the syncopated strains of Geoff Muldaur and his orchestra. 

    Surly Squirrel

    Canada, Peter Lepeniotis, 11 min.

    Follows the adventures of Surly Squirrel and his reticent sidekick the rat, as their plan to seize a leftover slice of pizza is disrupted by a flock of pigeons and an unexpected bank heist across the street from the park.

    Seed

    U.S., Bennett Cain, 7 min. 

    A young boy discovers the horrifying secrets of a dark and mysterious room tucked away behind a door that rarely opens…

    Other animated fare will screen during the "Films for Families" program on Saturday, Sept. 24, beginning at 12 p.m. The 97-minute program will include:

    The Passionate Pest

    U.S., Ryan Wick, 4 min.

    In this animated romantic delight, a fly falls for the light of his life, a lightbulb, and uses a self-help book in an effort to win the affections of his potential mate.

    The Man Who Walked Between the Towers

    U.S., Michael Sporn, 10 min

    An animated rendering of the 1974 tightrope walk of a Frenchman across a cable strung between the twin towers of the World Trade Center.

    Smile

    U.S., Chris Mais, 8 min.

    Stop-motion and live-action techniques relate the story of a smiley face balloon and a rubber man who team up to outwit the wicked pirate toy they share their children’s playroom with.

    The Bad Night Light

    U.S., Shon Stewart, 4 min.

    An animated fable in which a little boy who’s afraid of the dark comes to grip with his fears during a scary evening trapped in his room with things that go bump in the night.

    The Gnat and the Lion

    U.S., Burke Higgins, 4 min.

    It’s the little things that hurt when you’re the King of the jungle, in this comedic computer-animated adaptation of the classic Aesop’s Fable.

    Bibi

    U.S., Bek Shakirov, 7 min.

    An adventurous little girl gets into all kinds of trouble when she decides to explore the clothes and makeup in her mother’s room.

    Moongirl

    U.S. Henry Selick, 9 min. 

    This CG adventure traces the trip of a young boy who hooks a starfish from his boat one night, and ends up on a fabulous journey to the moon.

    More information on the Palm Springs Int’l Festival of Short Films can be found at www.psfilmfest.org.

  • Seven Up for TELETOON

    TELETOON, Canada’s 24-hour animation broadcast outlet, has entered into seven new development partnerships with independent Canadian producers. The raft of new projects will be spread out across the network’s core programming blocks, including its kids and after-school line-up, as well as its successful teen/young adult-targeted The Detour on TELETOON.

    The Original Production team at TELETOON will oversee the development process on Foolish Girl from Toronto-based CCI Ent., The Ghost Fiddler of Sable Island from Ottawa-based Amberwood Prods., Hershel and the Hanukkah Goblins from Toronto-based Portfolio Ent., Iggy Arbuckle Nature Freak from Toronto-based Blueprint Ent., Jimmy Two-Shoes from Toronto-based Breakthrough Ent., Road Hogs from Montreal-based producers Cité-Amérique and Poussière d’étoile from Les Productions Vic Pelletier, in collaboration with Studio Art Média of Québec City.

    Dark humor is the order of the day in Foolish Girl, based on the cartoon strip created by Canadian underground artist Vesna Mostovac and published in NOW and Exclaim! The show will follow the exploits of a neurotic, guy-needing and angst-ridden 17 year-old girl.

    The Ghost Fiddler of Sable Island is a special that will employ classical 2D animation to expand on the romantic Canadian folklore of the Sable Island horses, which are said to be descended from shipwreck survivors. When a streetwise teenage girl is forced to spend the summer with relatives on the island, she develops a friendship with a legendary ghost fiddler who assists her in rescuing a mare in distress.

    Hershel And The Hanukkah Goblins is a holiday special adapted from author Eric A. Kimmel’s tale about a boy who outwits the goblins that haunt the old synagogue and prevent the village people from celebrating Hanukkah.

    TELETOON and Blueprint Ent. are partnering with National Geographic Kids’ Programming and Production on the 2D Flash series Iggy Arbuckle Nature Freak, a series, created by Guy Vasilovich (Moville Mysteries, Hey Arnold!).

    Aimed at kids 6-9 set, the show focuses on a nature-loving pig and his sidekick, a daredevil beaver named Jiggers. Blueprint’s stop-motion sketch comedy series, The Wrong Coast, is set to launch on TELETOON this fall.

    Jimmy Two-Shoes targets the K-12 set with the tales of an ever-optimistic boy who keeps his cheery demeanour despite being sent to hell instead of heaven upon his death.

    Slated to join the Detour lineup, Road Hogs will combine 2D and 3D to bring the concept of the road movie to animated television. The show will follow what happens when two teenagers head out for the summer hoping to meet as many girls as possible.

    Poussière d’étoile is described as the charming tale of Simon and Camille, young twin siblings who find themselves miniaturized after eating candy made of star dust. In order to find the antedote, they must undertake a perilous journey to the North Pole.

    TELETOON recently offered sneak peeks at new fall offerings, including original productions Carl 2 and Delilah & Julius, as well as Gerald McBoing Boing, Cookie Jar’s new series based on the classic Dr. Seuss tale and the 1951 Oscar-winning UPA toon short produced by John Hubley.

  • Boomerang Greenflags Boomeracers

    Classic duos Tom and Jerry, Tweety and Sylvester and Dastardly and Muttley will join other toon superstars from the MGM, Looney Tunes and Hanna-Barbera libraries for Boomracers, a new daily block on Boomerang. Cartoon Network’s 24-hour vintage cartoon outlet will air the hour-long fest of chase- and race-themed programming starting Monday, Sept. 5, at 4:30 p.m. (ET).

    In addition to beloved cartoon stars like Warner Bros.’ and Fritz Freleng’s Speedy Gonzales, team Boomracers will consist of lesser-known franchises such as Hanna-Barbera’s Motormouse and Autocat, and MGM’s Tex Avery gems Screwy Squirrel and George and Junior.

    Motormouse and Autocat has a feline sports-car maniac trying everything possible to beat his speedy rodent archrival in outlandish race car competitions. The original production ran on ABC television from 1969 to 1971.

    Another manifestation of Avery’s eccentric genius, Screwy Squirrel exhibits the same manic energy as Bugs Bunny and Woody Woodpecker. The character also became known as “Screwball Squirrel” following the release of his first theatrical cartoon of the same name in 1944.

    George and Junior parodies the George and Lenny characters from John Steinbeck’s novel, Of Mice and Men. Often aligned with Abbott and Costello, this 1940s cartoon series followed the misadventures of two bears, one a dim-witted oaf and the other a clever straight man.

    Turner Broadcasting System’s commercial-free Boomerang delivers classic cartoon entertainment to more than 15.8 million U.S. homes. More information about programming can be found online at http://Boomerang.CartoonNetwork.com.

  • DIC’s Sabrina, Gadget Go, Go to Japan

    Through a new a pay television distribution deal between DIC Ent. and Walt Disney Television Int’l (Japan), Sabrina: The Animated Series and CG-animated special, Inspector Gadget’s Biggest Caper Ever, will air on Disney Channel Japan for the first time ever. Disney Channel has acquired 39 half-hour episodes of Sabrina, which debuted on June 20. The Gadget feature will debut in 2006.

    Leslie Nelson, DIC’s senior VP of international sales and managing director of European operations, comments, "With the conclusion of this sale to Disney Channel Japan, we can now truly say that Sabrina and Inspector Gadget will be seen on television by children in every country around the globe."

    Sabrina: The Animated Series centers on a cute, twelve-year-old with a big heart and an even bigger secret. The half mortal/half witch girl often “borrows” spells from the Spookie Jar and wreaks middle school havoc with her friend Harvey.

    In Inspector Gadget’s Biggest Caper Ever, the bumbling bionic gumshoe is called back into action when a prehistoric giant flying lizard egg is found in Metro City. Gadget’s sixteen-year-old niece, Penny, and her dog, Brain, are along for the ride as our tricked-out hero tries to keep the egg out the hands of Claw, a super villain bent on world domination.

    In addition to Sabrina and Inspector Gadget, DIC’s vast library of animated franchises includes Trollz, Strawberry Shortcake, Madeline, Liberty’s Kids, Where On Earth Is Carmen Sandiego?, Sonic The Hedgehog, Super Mario Bros. and Care Bears.

  • Judah Heads New Indigo L.A. Office

    Film veteran Vicky Judah has been tapped to run a new Los Angeles office for London-based Indigo Film & Television, distributor of such animated productions as Z Force, Nine Dog Christmas, Brady’s Beasts and Kid Clones. The office will open this month, with Judah responsible for sourcing U.S. content with a primary focus on securing film rights.

    Judah previously served as VP of acquisitions at York Ent. Prior to that, she co-owned Shoreline Ent., where she secured financing and produced/exec produced more than a dozen movies including The Man From Elysian Fields, The Visit, Dark Asylum and Flight of Fancy. Her 12-year career in production, sales and acquisition also includes a stint at Crystal Sky International, where she produced independent movies and ran the sales department.

    Indigo primarily handles TV, video, DVD and non-theatric rights worldwide, but is extending its business interests to include licensing, internet and publishing activities. The company handles a number of live-action and fact-based productions in addition to working with leading producers such as Earthworks Ent., Toon Factory, Village Prods. and Vivavision.

    EarthWorks’ Nine Dog Christmas premiered on Disney Channel in Germany, Italy, Asia and Taiwan; on Jetix in Latin America; and on Cartoon Network in U.S. and U.K. Brady’s Beasts from Vivatoon, Toon Factory and Treehouse Prods., airs on YTV in Canada and is due to premier on TF1 and Mediaset in Italy, along with Kid Clones.

    Indigo Film & Television was founded in 1998 by Paul Shields and David Lawley.

  • The Man Who Would Be Yoda!

    Revenge of the Sith Animation Supervisor Jamy Wheless

    Frank Oz may be the voice of the little green guy from the planet Dagobah, but a good deal of Yoda’s performance in Star Wars: Episode III–Revenge of the Sith can be attributed to animation supervisor Jamy Wheless. An ILM team member since 1996, Wheless joined the company’s feature production crew to work on the DVD for StarWars: Episode 1–The Phantom Menace, and soon found himself responsible for bringing one of the franchise’s most beloved icons to the screen.

    Animation Magazine Online: As a young art student, did you ever dream that one day you would be working on a Star Wars film?

    Jamy Wheless: When Star Wars came out, I was drawing R2D2 and C3P0 for my junior high newspaper. Back then, I thought mostly about the artists who were doing the matte paintings, and I thought, "Man, that would be cool if I could just get in there and do something like that. I would do anything!" But I really dreamed of one day being an animator. Disney movies and stuff like that was the big thing at that time.

    How did you set about reaching that goal?

    My mom always encouraged me because I used to draw all the time. I drew all kinds ofcomic books and just kept drawing. I wasn’t sure where it would lead me, but I spent my hours doing that. I went into college [(Auburn University)] as an art major in illustration and was then an illustrator for about six years in Atlanta, Georgia. I got into 2D animation from there with my drawing skill. I kind of fell into the animation world. I didn’t have any formal training but learned it from mentors and guys who taught me. I didn’t go to CalArts or anything. It comes down to passion and drive. I remember getting out of college and not having a job when I moved to Atlanta. I ended up working in a warehouse loading boxes for the first three months. A lot of people would hire me for design agencies and I kept saying, "I didn’t want to be a designer. I want to do illustration." So I used to work nights and draw during the day to improve my portfolio so I could start getting work with advertising agencies, which is what eventually happened over the course of three or four months. It got me out of the night shift loading shoe boxes.

    And that eventually led to your 1995 SIGGRAPH short film, Avery?

    Yes. In 1993 when Jurassic Park came out, I was doing 2D animation for a company called Walk Through the Bible in Atlanta. They got some 3D software and asked me if I wanted to make a jump into that. Jurassic Park was such a huge influence to me that I said, "That is what I want to do the rest of my life. That is it! I don’t have to draw it anymore–I can actually use a computer, get the perspectives correct right away and just focus on performance and stuff like that. What Avery actually was is a combination–a 2D girl and a 3D mannequin. She comes to life on an animation stand and hands him a rose. It’s real simple. Looking at it now, it’s kind of hard-edged, but it married 2D and 3D, and I thought I’d do both. As I progressed, I realized that the 3D world gave me results quicker and I kind of got infatuated with it.

    And the short helped you get a foot in the door at ILM?

    I interviewed at SIGGRAPH in ’96 and had a demo collage of all the stuff I’d done in the past three years. At the time, the market was really hot. They were looking for young, new talent and I got a lot of different offers, and came to ILM. I worked in the commercial division for about four years and transitioned into features in 2000.

    So that Star Wars influence on your childhood really came full circle.

    It all does, doesn’t it? Even working on The Hulk, one of the things that was just cracking me up is here I was doing a CG Hulk, and as a kid I drew him all the time. In fact, I drew poses–we dug up some old poses and brought them to work. We were talking about having him crashing onto the ground, and I actually drew that when I was 10. If I’d been able to look ahead 20 years and see this, I would be freaked out.

    Finally, in 2004, you get to work on a Star Wars movie. How do you get the gig of working on Yoda, one of the franchise’s most prominent figures?

    I’m not sure! During Episode II, I came in and worked with [ILM animation director] Rob Coleman for the first time. It’s amazing how timing and a series of events work in your favor. At the time Episode I was going on, around 1999, I was working on a Pepsi commercial with a creature called Marfalump. He was a real geeky alien who just loved Star Wars and played with Pepsi cans. Ahmed Best, who played Jar-Jar Binks actually acted it out for us. I was animation supervisor on that and it was a blast to work on. We ended up winning the Clio for Most Outstanding Character Performance. Rob didn’t know who I was or what I did around here because it’s so big, but he read about it in Animation Magazine. So when I went in to meet him about coming on board for Episode II, he joked, "So you’re the guy who did this performance that was better than all the performances in Episode I," or something like that.

    I started doing bit parts, characters in the background and kept working them until [Coleman] gave me bigger parts like Dexter. I remember him saying "I’m going to give you a shot that I think you’re really going to like. This is going to be the first speaking digital Yoda shot ever done and I’m going to let you take a stab at it." It was a profile shot of Yoda talking and I was terrified because it’s this iconic character, but I was dying to get my chance to do it. It turned out fine and he kept giving me more and more, and I became a lead on Episode II. Then I was animation supervisor on Hulk, and learned a lot about acting from [director] Ang Lee. I was dying to be a lead on Yoda for Episode III because I felt like I already knew the character and wanted more opportunities to work with him. So Rob asked me help out and we developed a facial system that helped us stay consistent between shots. We studied Frank Oz and what he brought to the table and tried to emulate that and it just took off from there. I did some General Grievous stuff, but Yoda’s definitely been my favorite character.

    Will you miss him?

    I already do. I’m already thinking of some kind of outtake I can do with him, just to keep me going. There were about 12 other guys working with me and everybody pushed each other along. It’s a good memory.

    The animated outtakes you and CG supervisor John Helms showed at the 2005 VES Festival were hilarious. Will those be included on the Episode III DVD?

    (During the shot where Anakin Skywalker is burning, a marshmallow on a stick enters the frame. In another gag, General Grievous’ circular, all-terrain vehicle falls apart to reveal a gerbil running in a wheel.)

    Actually, I just heard from the PR department that they might be. They heard about what we showed and I think they got their hands on it. It’s really a matter of if George wants to put them on there. But I bet some of them will show up.

    At the VES Festival, you also showed some video clips of you acting out scenes involving Yoda. What were some of the main goals for developing the character and his performance?

    The main goal was stay on target with what Frank Oz had done and not veer from what he established. Frank managed to give him a soul with just limited movements. He gave him all these nice little shakes and head turns. One of the things he did a lot of is–Yoda is a character of wisdom who reflects before he speaks. If you watch him, he’ll take a deep breath, look down and think in before delivering out. Those are the private beats of a character that we as an audience love to see and I think a lot of characters these days don’t have enough private beats in them. I wish we had more opportunity to give Grievous those beats. He didn’t come off as being that deep.

    What do you suggest animators do to further their acting skills?

    When I started doing character work in 2000, I set a goal that I wanted to learn more about acting. I watched films and studied actors, trying to understand what they’re doing. Even watching [Bravo’s] Inside the Actor’s Studio is very revealing. But the biggest thing that happened to me in the last four years was meeting a screenwriter named Natalie Cooper, who was teaching a screenwriting course here and at Pixar. I took her class to learn more about writing stories, and one thing she really taught me is that the story is character. She would ask, "Does the story come from the plot or the character?" The choices that the character makes becomes the story. All characters have a desire of some sort, just like human beings, and if you can apply that human condition, that thing that resonates, then you’ve hit a homerun.

    What are your other aspirations in the industry? Do you want to direct?

    Oh yeah. Don’t we all? I just like to be a part of a team that delivers or develops great content, story and characters that really have a positive influence on our culture, and not just the cotton candy stuff. Star Wars does that. We all spend our ten bucks to go sit in the dark and look at these characters on screen, and you want to be able to relate to them and see something in your own life that maybe you haven’t looked at before, something that would be inspiring rather than tearing you down.

    Speaking of inspiring, one of the reasons we do this feature is to give industry hopefuls a look at how individuals succeed. What advice would you give someone who wants to do what you do?

    Don’t give up because it’s always difficult. If you have a passion for something, then that means that deep down there’s something driving you for a reason. Just keep going and surround yourself with people who are like-minded in that area. Now that we have the Internet, there are so many sources to get information from and learn from. One of my goals, even before I came out here, was to be mentored by animators who could take me to the next level. That’s how I ended up here. I didn’t set out to work at ILM and be an animation director. That’s what kind of happens. You also have to get clear on what your desire is, and if you can really articulate that, just keep pushing. There are a lot of opportunities out there with different schools, although when I was doing my illustration work, the reason I got work was not because I graduated from college. That helped me establish my disciplines, but it was really working late at night, improving my skill. Like any good athlete, if you want to get somewhere, you have to take time to really improve that skill.

    Jamy Wheless is now hard at work on Disney’s and Walden Media’s The Chronicles of Narnia: The Lion, the Witch and the Wardrobe, and he’s promised to talk to us about his work on that project when he returns from the magical land conceived by C.S. Lewis.

  • Nintendogs Pounds the Competition

    Nintendo reports that Nintendogs, its latest release for the Nintendo DS handheld device, sold a quarter of a million units in its first week of availability, becoming the best-selling new game franchise ever for a portable system. Retailers are selling out of the virtual pet software and the excitement is driving up sales of the DS hardware.

    “Nearly 15 percent of all DS owners bought Nintendogs in just a week, a virtually unprecedented adoption rate for any title on an established system,” says Reggie Fils-Aime, Nintendo of America’s exec VP of sales & marketing. “Coupled with a price drop to $129.99, retailers are reporting DS sales up between one and a half and three times previous levels, and last week DS comfortably outsold our portable competitors.”

    Expanding on a concept popularized by Tamagatchi and NeoPets, Nintendogs lets owners train and care for lifelike puppies using the DS system’s touch screen and microphone. The title became a cultural phenomenon in Japan and launched in the U.S. on Aug. 22. Nintendo plans to ship more units to meet demand. Additional information, as well as downloads, video diaries and Nintendogs extras, can be found at www.nintendogs.com.

  • Cartoon Network Rolls on Andre 3000 Toon

    Cartoon Network has started production on its yet-untitled primetime animated series starring Andre Benjamin, better known as Andre 3000 of the hip-hop act OutKast. Cartoon Network Studios in Burbank will produce 12 half-hour episodes and a 1-hour premiere for the show, created by Benjamin and Tom Lynch (Romeo!).

    The series will center on a group of musically gifted kids and an unlikely visitor who brings sunshine to their lives. Benjamin will provide voices and musical direction for the show, and will also serve as exec producer along with Lynch. The show’s co-executive producer and head writer is Patric M. Verrone, who wrote for Futurama, The Critic and Pinky and the Brain, and was a supervising producer on Futurama. Director Donovan Cook (Mickey, Donald, Goofy: The Three Musketeers) serves as supervising producer.

    Produced by Cartoon Network in conjunction with the Tom Lynch Co. and Andre Benjamin’s Moxie Turtle production shingle the series is scheduled to debut in the fall 2006.

    Benjamin can now be seen in the hit film Four Brothers. He will also lends his voice to the character Elwyn in the upcoming live-action/animated adaptation of E.B. White’s classic children’s book, Charlotte’s Web, slated for release in 2006.

    Cartoon Network Studios’ current production slate includes the series The Life & Times of Juniper Lee, Camp Lazlo, My Gym Partner’s a Monkey and Ben 10, as well as three original shorts and ongoing production of the hit series Foster’s Home for Imaginary Friends and The Grim Adventures of Billy & Mandy.

  • Ragnarok Online "Roks" France, Belgium

    Korean online game developer and distributor Gravity Co. Ltd. is launching its flagship title in France and Belgium through a recent licensing agreement with French partner Mados Inc. Gravity and Mados will begin to localize Ragnarok Online and set up technical support with the goal of launching the game service in the two territories by the end of 2005.

    Gravity CEO David Yoon comments, “We believe that the online game market in France possesses an attractive market potential for us, especially in light of our existing market presence in other European countries such as Germany, Austria, Switzerland, Italy, and Turkey. For the first time, we plan to provide technical support and localized marketing strategies in French, and hope to achieve a good first impression and acceptance of Ragnarok Online in these markets."

    The story of Ragnarok picks up 1000 years after the humans, gods and demons avoided mutual destruction by calling truce and bringing peace to the land. With this history long behind them, the people of Midgard let selfishness, corruption and arrogance once again enter their lives. Grave consequences arise with long-respected boundaries are broken and the fragile peace begins to fall apart.

    Ragnarok Online is commercially available in 20 markets and has attracted legions of dedicated fans in Japan, Taiwan and South-East Asian countries. More information can be found at www.gravity.co.kr.

  • World Cyber Games Come to NY

    The nation’s top video game players are bringing their A game to New York City for the World Cyber Games U.S. Finals, taking place at the Hammerstein Ballroom from Sept. 8-10. This is the first time the Big Apple has hosted the event in its five-year history.

    More than 40,000 gamers turned out to qualify at local and regional events during the summer, but only 184 have advanced to the U.S. finals, where they will vie for prizes totaling $34,000. Winners will then go on to represent America at the Grand Final in Singapore this November.

    Players will be competing in the popular games Half-Life: Counter-Strike, FIFA Soccer, Need for Speed: Underground 2, StarCraft: Brood War, WarCraft III: the Frozen Throne, Warhammer 40,000: Dawn of War, Dead or Alive Ultimate and Halo 2.

    The World Cyber Games, sponsored by Samsung, Intel, Shuttle and Razer, is part of a growing trend known as e-Sports. "We have been committed for the past five years to see this take root in America and we will continue to create an environment for e-Sports to grow and flourish,” says Hank Jeong, World Cyber Games CEO.

    Opening ceremonies will be held Thursday, Sept. 8 at 6:30 p.m., kicking off three days of live competition, which spectators can watch on giant monitors. New York Tokyo Anime films and rock band performances will also be on the entertainment schedule.

  • CN Applies Animal Logic to Tickle U

    Sydney, Australia-based Animal Logic, a frequent contributor to Cartoon Network’s on-air look, was recently tapped to create packaging and bumps for the launch of the broadcaster’s new preschool animation programming block, Tickle U. The company is responsible for animating the block’s three CG hosts and will continue to provide graphics and animation work throughout the season.

    Tickle U, which launched on Aug. 22, airs weekdays for two hours starting at 9 a.m. and features original programming including Firehouse Tales, Gerald McBoing Boing and Gordon the Garden Gnome. Introducing the shows and providing segues between them are the mischievous, but sweet, Pipoca; Pipoca’s goofy and loveable sidekick, Henderson; and a playful, interactive environment appropriately named Place.

    The concept for the bumpers was cooked up by Cartoon Network’s core Tickle U team in Atlanta, including co-creators/associate creative directors Kevin Fitzgerald and Steve Patrick, along with director of production Ashley Nixon. "We instantly fell in love with the concept," says Animal Logic producer Sarah Beard. "They provided us with designs for Pipoca and Henderson and we transformed them into the animated 3D characters."

    To nail down the character Place, Fitzgerald spent a week in Sydney working with Animal Logic’s creative team, led by art director Suzanne White and CG lead Scott Hunter. "Place is an abstract character so we had multiple possibilities," notes White. "The challenge was to create something that would reflect its limitless environment but was possible to execute with the deadlines we had."

    The final result features a combination of 2D and 3D elements. Since Place communicates with limited dialogue, abstract shapes and photo montages were created in 2D and composited with 3D atmospheric backgrounds as needed. Ambient illumination with several light, texture and color passes created in Maya adds a dreamy feel to the character.

    Animal Logic says its team of 3D artists spent a lot of time creating the animation rigs for Pipoca and Henderson in an effort to streamline the character animation pipeline. The automation of Pipoca’s antennae and other controls were written within Maya to help expedite delivery of new scripts over the coming months.

  • Ottawa TV Con to Focus on Singapore

    Rising animation hub Singapore will be the country of focus at the 2nd annual Television Animation Conference (TAC), taking place Sept. 21-22 as part of the Ottawa Int’l Animation Festival (OIAF). The Media Development Authority (MDA) of Singapore will send production and policy execs from the country’s animation industry to establish business contacts and explore co-production possibilities with Canadian entities.

    Titled “Growing Markets: Focus on Singapore,” a roundtable session scheduled for Thursday, Sept. 22, at the Château Laurier will allow Singaporean delegates to showcase their capabilities, discuss their needs and explore ways to build upon and advance co-production and trade with Canadian counterparts. The delegation will consist of senior execs from Asia Pacific Research & Positioning, Illuminations Media, Nanyang Polytechnic, Ngee Ann Polytechnic, Oak3 Films, Singapore Animators Connection and Singapore Polytechnic.

    Singapore and Canada signed an audio-visual co-production agreement in 1998, according to Lok Yin Seto, the MDA’s director of industry development and leader of the Singapore delegation to Canada and OIAF. "In 2003, the MDA initiated a Media 21 blueprint aimed at encouraging international co-productions and transforming Singapore into a vibrant global media city," says Seto. "Singapore is poised to explore international partnerships in animation co-production and we are looking to Canada as a first-rate partner.”

    As the only trade event in Canada tailored specifically to the needs of the animation industry, The Television Animation Conference sold out in its inaugural year, drawing more than 200 professionals from across Canada, Australia, China, France, India, Italy, South Africa, South Korea and the U.S. This year’s participants will include Canada’s Bardel Ent., Cookie Jar Ent., Corus Ent., Cuppa Coffee Animation, DECODE Ent., Family Channel, Nelvana, Studio B Prods. and TELETOON, as well as international companies Aardman Animation, Cartoon Network, Curious Pictures, Mondo Media, Nickelodeon and PBS.

    The 2005 Ottawa Int’l Animation Festival runs September 21-25. More information on the fest and the TAC is available at www.animationfestival.ca.

  • Fox Brings Moron to TV

    Daily Variety reports that 20th Century Fox Television has greenlit an animated pilot based on the book, Stories From a Moron: Real Stories Rejected by Real Magazines, by Ed Broth, which may or may not be a pen name for comedian Jerry Seinfeld. Former Seinfeld writer Barry Marder (DreamWorks’ upcoming Bee Movie) has been tapped to script the toon demo with Broth and Kenneth Braun.

    Over a period of time, Broth sent a number of short tales to completely inappropriate magazines, for instance hitting editors of I Love Cats with a story titled "I Love Dogs." These submissions, along with editors’ responses, have been compiled in Stories From a Moron.

    Author Broth has been notoriously media shy, leading many to speculate he is really Seinfield, who wrote the book’s introduction. Seinfield also penned forwards to books in the series Letters From a Nut by the elusive Ted L. Nancy. ABC toyed with a series based on those books a few years ago.

    According to the trade, the animated Moron series will explore life in the small town of Cumberland City, where Broth tells the editors he’s writing from. It is not known if the show will air on FOX or another network.

  • Lilo & Stitch Back in Action

    There’s something wrong with that little blue alien who passes for a dog in Disney’s Lilo & Stitch 2: Stitch Has a Glitch, now available on home video. The In Lilo & Stitch 2: Stitch Has a Glitch, Stitch, Dr. Jumba and Pleakley have settled into life on Earth with Lilo and Nani. But trouble arrives in paradise when Stitch’s molecular structure goes out of whack and his worst behavior is unleashed. With her big hula competition approaching, Lilo and her pals must find a way to get Stitch back to normal before he ruins everything, including their friendship. The film is written and directed by Michael LaBash and Anthony Leondis. LaBash previously contributed to the story of Disney’s Home on the Range and Leondis was a story man on DreamWorks’ 1998 toon feature, The Prince of Egypt.

    Reprising their voice roles for this follow-up are Chris Sanders (Stitch), Tia Carrere (Nani), David Ogden Stiers (Dr. Jumba), Kevin McDonald (Pleakley) and Jason Scott Lee (David).

    DVD extras include a bonus animated short titled The Origin of Stitch, and a music video for the song “Hawaiian Rollercoaster Ride” by rising pop sensation Jump 5. Interactive features include a Where’s Pleakley? set-top game and Jumba’s Experiment Profiler, which lets young viewers learn about the good doc’s scientific research and enter correct information in to his computer. The Disc lists for $29.99.

  • My Scene, Garfield, OddParents on Disc

    As Barbie enjoys tremendous success in the direct-to-video market, Mattel hopes to launch another animated franchise based on a popular toyline with My Scene Goes Hollywood. The DVD premiere feature hits shelves along with episodes of Garfield and Friends and The Fairly OddParents.

    The My Scene Goes Hollywood voice cast features Lindsay Lohan, who plays herself as she shoots a movie at a coffee shop frequented by the My Scene girls. When the ladies sneak onto the set as extras, Madison is given a speaking roll in the movie and causes some tension in the group dynamic when the glamour of Hollywood goes to her head. Bonus materials include a Barbie personality profile and the interactive features Chelsea’s Celebrity Fashion Finder, Madison’s Superstar Challenge, Nolee’s Movie Memory game and Delancey’s Fave Embarrassing Moments. The Buena Vista Home Entertainment release retails for $19.99.

    With a new feature film going into production, the fat tabby makes another home video appearance with Garfield and Friends Volume Four. This three-disc set offers 24 episodes (#73-#96) of the animated series produced by Garfield creator Jim Davis’ Paws Inc. Released by Fox Home Entertainment, the set carries a suggested retail price of $39.98.

    The Fairly OddParents: Scary Godparents arrives in time for Halloween with four chilling episodes from Butch Hartman’s hit animated comedy series on Nickelodeon. In the feature presentation, Timmy is having the worst Halloween ever as he finds himself dressed as a mummy in two-ply toilet paper and Trick or Treating with Vicky as his chaperone. However, things get a lot more interesting when he wishes everyone’s costumes were real and has to take on the evil Pumkinators.

    The other installments include "Shiny Teeth," "Which Witch Is It," "Timmy’s 2D House of Horror," and the bonus episodes "Genie Meanie Minie Mo" and "Catman Meets the Crimson Chin." The disc is available through Paramount Home Entertainment or around $16.99.

  • GDC Europe Kicks Off in London

    The 5th annual Game Developers Conference (GDC) Europe kicks off today at the Cafe Royal in London. Scheduled to continue through Thursday, Sept. 1, the event is designed to give European game professionals an opportunity to gather and help set the agenda for interactive entertainment for years to come.

    This year’s conference builds upon the "Future Vision" theme previously explored at the 2005 Game Developers Conference in San Francisco this past March. Presenters will include execs from Sony and Microsoft, as well as celebrated Katamari Damacy developer Keita Takahashi. In addition, GDC Europe’s Mobile Seminar will feature a keynote address by John Cahill from Yahoo! Games.

    During conference hours, attendees can visit the GDC Europe exhibit area, which showcases top game industry tools and technology vendors. For a full event program and other information, go to www.gdceurope.com.

  • Turner’s GameTap Ent. launches with Myst V Doc

    Time-Warner’s Turner Broadcasting System Inc. is launching its GameTap Ent. division with a behind-the-scenes documentary on the making of Ubisoft’s highly anticipated Myst V: End of Ages. The production will be packaged with the limited edition disk of the game as a bonus DVD, and a version will stream over the GameTap broadband game-on-demand service.

    Michael Watchulonis, exec producer for GameTap Ent., comments “Gamers are like the toughest film fanatics. They want more than a technical look at the making of a game. They want to see the compelling story behind its creators, the challenges and triumphs of the creative process. We at Turner have learned a lot over the years by producing signature original programming for CNN and Cartoon Network and are excited to apply these skills to the gaming industry."

    GameTap Ent. is also producing an exclusive mix of magazine, reality and lifestyle shows featuring interviews with leading game makers, celebrity features and game trailers for the subscription-based GameTap streaming video service. Registered users will be able to watch these video segments while they are downloading games from Turner’s vast library of acquired titles.

    GameTap will offer Myst V: End of Ages for download before the title hits shelves. Coupons packaged with of the game will offer discounts on subscriptions to GameTap, which will present a shorter, broadband version of the making-of documentary to coincide with the game’s retail release.

    “We’re striving for the day when GameTap is as important a promotional partner to game publishers as TBS and TNT today are to movie studios,” says Dan Riess, GameTap’s head of marketing. “The partnership with Ubisoft on Myst V: End of Ages is a first step and we hope to announce similar partnerships with other publishers in the near future.”

  • Mainframe Expands Creative Services Unit

    Canadian CG powerhouse Mainframe Ent. has launched a full-service division specializing in graphic design, motion graphics, titling, opening sequences and branding. Among other things, the newly expanded Creative Services unit will produce main titles for Mattel’s animated productions.

    For its first project, Mainframe Creative Services will team with McLean Mashingaidze-Greaves to design a new website for the popular TV series Pink Planet, which airs on CityTV in Vancouver. The division is also working with IDT Ent. on logos and branding for the eagerly awaited Masters of Horror and Masters of Sci-Fi film anthologies to be released on home video by Anchor Bay.

    “Mainframe’s goal has always been about delivering top-quality animation and imagery,” notes Joanne Bondoc, manager of Creative Services. “With this new Creative Services group, we will have more resources and a larger team of extraordinary talent to meet the graphics, design and branding needs of producers, media companies, networks and broadcasters.”

    Mainframe’s Creative Services portfolio already includes titles for Sony Pictures Television; logos, graphics and branding for the MTV Movie Awards; product packaging for NBC; and branding for Bell’s Making the Cut on CBC. More information on the division is available at www.mainframe.ca/cs.