Author: Ryan Ball

  • Pitch Party Deadline Extended to June 10!

    Meet The Pitch Party Judges

    Animation Magazine’s Fourth Annual Pitch Party is underway and we would like to introduce you to some of the distinguished animation industry professionals we have lined up to judge this year’s competition. We’ll have more exciting announcements regarding additional judges in the next few weeks. To have your cartoon ideas seen by the following toon luminaries, submit your pitches today. Submission information can be found at www.animationmagazine.net/pitch_party_05.html.

    Craig McCracken

    Creator, exec producer and director

    Foster’s Home for Imaginary Friends

    Craig McCracken is the talented toon master behind Cartoon Network’s critically acclaimed series, Foster’s Home for Imaginary Friends. The charming Flash-animated series is McCracken’s follow-up to The Powerpuff Girls, Cartoon Network’s Emmy-winning series about three super-powered little girls. The show remains one of Cartoon Network’s most popular animated series in the U.S., and is seen in more than 145 countries around the world. McCracken also served as director of The Powerpuff Girls Movie, released in July 2002 by Cartoon Network and Warner Bros. Pictures. The movie, created at Cartoon Network Studios in Burbank, Calif., marked the first feature film based on a Cartoon Network original series.  

    McCracken’s inspiration for The Powerpuff Girls came directly from The Whoopass Girls, a student film he created in his second year studying character animation Cal Arts. While at Cal Arts, McCracken wrote, directed and produced eight student films, five of them featuring a character named No Neck Joe. McCracken also worked as the art director for the four-time Emmy-nominated series Dexter’s Laboratory and served as art director on the first season of 2 Stupid Dogs. McCracken was named to Entertainment Weekly’s "It List," citing the most creative people in entertainment in 1999.

    Irene Weibel

    VP of educational

    development, Nelvana

    Lord of the Rings fans will be interested to know that Nelvana VP of development Irene Weibel is one of the key executives responsible for greenlighting the upcoming Nelvana/WETA Digital co-production, Jane and the Dragon. In her VP role at Nelvana, Weibel manages the overall development of all preschool and 6-11 properties that focus on educational goals, working with such notable authors such as Bill Joyce, Dan Yaccarino and Eric Rohmann. Weibel also oversees the brand management of Nelvana’s PBS portfolio of shows, and manages the work of Nelvana’s educational content advisors. Other shows she’s developing include Gaspergoo, Grossology and Future is Wild. Before joining the company in 1999, Weibel spent more than 17 years in public television with stints at KCET, Los Angeles; WGBY, Springfield; and WGBH, Boston.

    Linda Simensky

    Senior director of children’s programming, PBS

    Simensky manages the award-winning PBS KIDS programming block, working with producers, co-production partners and distributors throughout development, production, post-production and broadcast. She began her career with a nine-year tenure at Nickelodeon, where she helped build their animation department and launch such popular series as Rugrats, Doug and The Ren & Stimpy Show. Most recently, she was senior VP of original animation for Cartoon Network, where she oversaw the development and series production of The Powerpuff Girls, Dexter’s Laboratory, Samurai Jack, Courage the Cowardly Dog, Ed, Edd ‘n Eddy and other major projects.

    Simensky is a past-president of ASIFA-East, and the founder of New York chapter of Women in Animation. She has lectured at numerous colleges and animation festivals, and has taught courses in animation at the School of Visual Arts in New York. She has written for numerous animation publications and books, and a recent essay of hers appears in the book, Nickelodeon.

    Helen McAleer

    Deputy Managing Director of children’s unit, BBC

    McAleer is responsibile for acquisition of intellectual property, marketing, creative direction and licensing activities, as well as managing relationships with third party rights owners in the UK and internationally.

    Formerly Director of Global Licensing at BBC Worldwide, McAleer is now responsible for the brand development and global marketing of a portfolio of leading children’s properties including Teletubbies, Tweenies, Fimbles, Balamory, Big Cook Little Cook, Charlie and Lola and The Secret Show. She oversees the distribution and licensing for all of these properties, working closely with the international division at BBC Worldwide, CBBC, international broadcasting partners, publishers and independent producers.

    Linda Kahn

    Senior VP of Programming and Distribution, Scholastic Ent.

    Kahn is responsible for developing and directing all sales and strategic international opportunities in TV, video, interactive, character licensing and promotions for Scholastic Entertainment. Her responsibilities encompass SE’s international sales program and video sales, as well as managing international licensing and promotional activities. Kahn directs Scholastic Entertainment’s international consumer products and promotional activities including those for Clifford The Big Red Dog, I SPY, Horrible Histories, Stellaluna, The Magic School Bus, Animorphs and Goosebumps. She also spearheaded the branding and distribution of the Scholastic Video Collection. Prior to joining SE in 1995, she spent 12 years in senior exec positions at Nickelodeon and MTV Networks. Previously, as VP of acquisitions for Nickelodeon and Nick at Nite, Kahn was responsible for all program acquisitions for Nickelodeon in its early years and instrumental in the launch of Nick at Nite. Kahn is currently the president of New York Women in Film & Television and a board member of the International Academy of Television Arts & Sciences.

  • Kids’ WB! Awakens Pillow Head Hour

    “Pillow head,” also known as “bed head,” is that punk-rock hairdo we tend to sport inadvertently when we wake up in the morning. Now Kids’ WB! is basing a whole hour of animated programming on the phenomenon with the launch of Pillow Head Hour on Saturday, June 4, at 8 a.m. ET/7 a.m. PT. The block will kick off with a solid hour of Jackie Chan Adventures, which returns to Saturday mornings with new episodes.

    Kids’ WB! wants kids to be proud of their pillow heads, even giving them a chance to flaunt them on TV. The network plans to pay surprise visits to unsuspecting kids, letting them host part of the hour from their bedrooms with their favorite pillow head-sporting Kids’ WB! characters.

    Other June programming highlights on Kids’ WB! include all-new episodes of Pokémon Advanced Challenge (10 a.m. ET) and The Batman (10:30 a.m. ET) every Saturday morning. The Batman will also expand to weekdays for a special two-week run from Monday, June 6, through Friday, June 17, in the 4:30 p.m. time period.

    It was reported yesterday that Kids’ WB! favorites MegaMan NT Warrior: Axess, Pokémon Advanced Challenge, Xiaolin Showdown and Yu-Gi-Oh! Waking the Dragons will disappear from the weekday lineup as The WB ditches its afternoon toon block in favor of syndicated sitcoms.

  • Mark Hamill to Judge Nicktoons Fest

    Actor Mark Hamill, known around the world as Luke Skywalker in the original Star Wars trilogy, has signed on to judge Nextoons, the 2nd annual Nicktoons Film Festival, set to air on Nickelodeon’s 24-hour animation network in August.

    Nextoons: The Nicktoons Film Festival is an on-air animated film festival dedicated to showcasing the work of independent animation filmmakers. Created in partnership with Frederator Studios, the week-long festival showcases the diversity of independent projects and features original animated shorts submitted by filmmakers around the globe.

    No stranger to animation, Hamill provided the voice of the Joker for the 13-year run of Warner Bros.’ Batman animated TV series, as well as the features, Mask of the Phantasm and The Return of the Joker, for which he received Annie Award nominations. Over the years, he has performed in hundreds of TV cartoons such as Avatar: The Last Airbender, The Simpsons, Powerpuff Girls and the Super Robot Monkey Team Hyperforce Go! Last year, he directed and produced Comic Book’The Movie, a mockumentary shot during the annual Comicon comic-book convention in San Diego. He is also co-director and animation director for Treehouse Animation on the film Revenge of the Brick, a five-minute LEGO Star Wars spoof that recently premiered on Cartoon Network. The actor is currently in pre-production on the animated series Fort Franny.

    Hamill will be joined on the Judges’ bench by Michael Dante DiMartino and Bryan Konietzko, co-creators of Nickelodeon’s Avatar: The Last Airbender; Academy Award nominee Mike Gabriel, director of Walt Disney Productions’ Lorenzo; and Elizabeth Ito, who won last year’s Nextoons Producer’s Choice Award for her short, Welcome to My Life. The five judges will screen the films submitted for the festival and rate them based on story, animation, design, entertainment value and the fun factor. The best short films will premiere in the festival on Nicktoons in August and a grand prize winner will be selected to win a cash prize of $10,000.

    Nicktoons will roll out the festival on-air as eight half-hour episodes which will air nightly from Sunday, August 21, through Saturday, August 27, culminating with the countdown of top-ten finalists on Sunday, August 28.

    In addition, the Viewer’s Choice Award will be selected from online votes via the Nicktoons website at www.nicktoons.com, where viewers can log on and pick their favorite short film in the Festival. Online voting will continue through the month of September, and the winner will be announced in early October.

    The Nextoons call for entries window will close on Friday, June 17. Organizers are looking for a large selection of short films 10 minutes in length or less, created in any style of animation. Entry can be downloaded at www.nicktoons.com.

  • One Red Room Opens with Disney Shows

    One Red Room, a new digital animation and production company co-founded by Sim City video game producer Matthew Thornton, opened for business in Los Angeles. The company is already rolling with production of Shane’s Kindergarten Countdown, a new animated series for Disney Channel’s Playhouse Disney block.

    Shane’s Kindergarten Countdown will air each weekday morning as part of Disney Channel’s new hour-long Breakfast with Bear block, debuting on Monday, June 20, at 7 am ET/PT. The show, designed to help children prepare for school each morning, is a spin-off of the Playhouse Disney series, Shanna’s Show, which One Red Room also produces.

    Exec produced by Thornton, both Disney Channel series are directed by One Red Room co-founder Christopher Hamilton, who also provides art, storyboard and animation direction.

    Located in a converted Spanish-style bungalow in Toluca Lake/Burbank, California, One Red Room offers a combination of production management, design and 2D/3D digital animation through postproduction. The company provides animation services for television, computer games, features, DVD, web and wireless, completely produced within the U.S., and also has several original projects in development.

    All One Red Room projects utilize the company’s proprietary "Publish Once–Play Everywhere" (P.O.P.E.) protocol which extends and enables entertainment content to all platforms through the company’s own advanced Digital Asset Management (DAM) technology solutions.

    "We’re extremely proud of our quick start at One Red Room," comments Thornton, "We’re confident these two great Disney Channel series will soon be joined by many more for-hire projects, games and original series on our production slate. Already our clients are beginning to see the benefits of using our P.O.P.E. solution for effortlessly managing and distributing content across the many available entertainment platforms for greater audience reach."

    In addition to producing the Electronic Arts/ Maxis Studios game, Sim City, Thornton oversaw production on Sierra Online’s CG/live-action gaming hit Phantasmagoria 2. He also managed Microsoft’s Interactive Production facility in Redmond, Washington, and worked as a writer and producer for The Walt Disney Co.

    Hamilton started as an illustrator and animator for the globally popular Internet property Neopets.com, and later served as Flash animation supervisor, storyboard artist and character designer for Cornerstone Animation’s production of Veggie Tales for Big Idea. He then joined Hollywood-based Unbound Studios as animation director, working on broadcast projects for MTV and Disney, as well as animated online content for Disney, FOX. Sesame Workshop and Nickelodeon.

    For more information on One Red Room, go to www.oneredroom.com.

  • Icon Animation Brings New Crop to Discop

    Barcelona-based producer and distributor Icon Animation is taking a full slate of new animated programs to Discop 2005, the content and formats market exclusively dedicated to Central and Eastern Europe’s booming television, cable, satellite, DVD, theatrical, mobile and broadband sectors. The show kicks off on June 24 in Paris, France.

    Icon will be offering a peek at 73 new episodes of its own series, Vitaminix (www.vitaminix.tv), a colourful series that teaches kids about the benefits of healthy eating. The program, already sold in Spain, France, Italy, Latin America (Nickelodeon), the U.S., Asia (Disney) and Hungary, and is available in more than 8 languages. This fall will see the release of ten books and DVDs based on the property.

    "Vitaminix has proven perfect with buyers around the world as more and more parents are concerned with what their kids are eating," says Christophe Goldberger, newly appointed head of distribution and marketing for Icon. "Broadcasters enjoy having our cross-media property associated with their own brand."

    Icon Animation is also looking for presales for its new girl-targeted property, Lola & Virginia (www.lolavirginia.com), Now in production, the animated sitcom for the 6-12 set tells the story of Lola, a 12-year-old who considers herself the local princess until a stuck-up, popular rich kid named Virginia enters her life. This Icon Animation, Millimages, France 3, TV Catalunya and ETB co-production has also been pre-sold to Cartoon Network Latin America, Tele Madrid and RCTV in Venezuela.

    From the producers of Disney’s Alfred The Postman, Icon Animation distributes in Eastern Europe and worldwide The Nimbos (26×6’), a hilarious 3D black comedy series portraying the adventures of an overly dedicated TV crew reinterpreting familiar myths such as pirates, vampires, or castaways. New episodes are available for screening at DISCOP. Delivery fall 2005.

    Icon Animation also now holds the distribution rights for all of Eastern Europe for the three animated feature films from producer Irusoin: Supertramps (1×70’), Glup! A Waste Side Story (1×75’) and The Crab Island (1×70’).

    Goldberger, formerly of Paris-based Moonscoop and Montréal’s Klik Animation, will be attending DISCOP at Marketplace Viewing Booth #0. For more information on Icon Animation, go to www.icon-animation.com.

  • Shrek 2 Spurs DreamWorks Fraud Suit

    A class action lawsuit has been filed on behalf of all who purchased securities of DreamWorks Animation SKG Inc. between October 27, 2004 and May 10, 2005. The complaint alleges that the toon studio violated sections of the Securities Exchange Act of 1934 by failing to disclose information about declining sales of the Shrek 2 DVD. The action is pending in the United States District Court for the Central of California against defendants DreamWorks, DreamWorks Animation CEO Jeffery Katzerberg and chairman of the Board Roger Enrico.

    DreamWorks is accused of artificially inflating the price of DreamWorks securities in releases before announcing on May 10 that the Shrek sequel did not meet the its retail sales expectations for the first quarter and that the company recorded little revenue from the blockbuster film during the period. The news caused DreamWorks Animation stock to drop from $36.50 to close at $32.05.

    Abbey Gardy, LLP has been named as one of the law firms retained to represent the plaintiffs. A copy of the complaint filed in this action is available from the Court, or can be viewed at www.abbeygardy.com.

  • Ill Clan’s E3 Machnima on Spike TV Site

    If you couldn’t get to the Electronic Entertainment Expo (E3) this year, you can head over to the Spike TV web site and catch some of the attractions you missed, including some very funny video game machinima created by the twisted artist collective known as The ILL Clan.

    Dubbed “Gamer Gags,” the series of 10 to 15-second clips poke fun at some popular videogames with added voiceovers and altered animation. The shorts were made using Fountainhead Entertainment’s Machinimation 1 toolsets, employing assets created by the Quake 3 model and map community.

    The "Gamer Gags” were originally created as part of Spike TV’s E3 coverage and can now be found at www.spiketv.com/events/e3/.

    ILL Clan Prods is a group of 3D artists, filmmakers and improvisational comedians focusing on creating animated episodic shows and works for hire using the machinima process and 3D computer animation. Learn more about The Ill Clan at www.illclan.com.

  • Marvel Toys with Code Lyoko

    International animation company MoonScoop and brand management company FUNimation Ent. have named Marvel Toys (formerly Toy Biz) the worldwide master toy licensee for the popular animated series, Code Lyoko. Under the agreement, Marvel Toys will develop a wide range of products inspired by the adventures of Yumi, Ulrich, Odd and Jeremy, ordinary students who become action heroes in a virtual digital world.

    Marvel Toys’ Code Lyoko line-up will include action figures and accessories, vehicles, construction figures and sets, bendable figures, novelty bump ‘n go’s, plush and role-playing toys/dress up sets.

    Co-produced by MoonScoop (under the Antefilms label), France 3 and Canal J., Code Lyoko has been a ratings success with kids 6-11 on Cartoon Network’s action/adventure Miguzi block. The show has also proven popular with international audiences, becoming one of the top animated offerings on France 3 since its launch in September of 2003. A second season of 26 half-hour episodes is scheduled to launch this fall, and MoonScoop is producing an hour-long special for 2006.

    Last year, MoonScoop and Marvel entered an agreement to produce a new, updated animated series based on the popular Marvel comic-book franchise, Fantastic Four.

    In other MoonScoop licensing news, the company has granted a number of new licenses in France for its animated property Pet Alien (known in French-speaking territories as Alien Bazar). The series, co-produced by MoonScoop and Mike Young Prods., airs on Cartoon Network in the U.S. and successfully launched on TF1 in France earlier in the year.

    French toy company Lansay will produce plush toys based on Pet Alien characters, while B.E.S.T. handles footware, Belltex covers bed linen and bath towels, and Smoby picks up the license for balls and balloons. In addition, MoonScoop has signed a DVD and video deal with Warner Home Video for a full-scale retail release planned for later this year.

  • The WB Dumps Afternoon Toons

    The WB Network has seen fit to scrub its weekday 3 p.m. to 5 p.m. Kids’ WB! animation block, according to The Hollywood Reporter. While Kids’ WB! slot will be expanded from four to five hours on Saturday morning, the afternoon toons will be replaced by syndicated sitcoms Monday through Friday beginning in January.

    The move is part of The WB’s plan to attract more teens and the coveted, ad-friendly 18-34 demographic to the network as a lead-in audience for its primetime lineup. Network affiliates have reportedly had trouble selling ad space during the weekday cartoon block, which faces a lot of competition from 24-hour kid cable outlets such as Nickelodeon, Cartoon Network and Disney Channel.

    Kids’ WB! Saturday morning hits The Batman and Xiaolin Showdown were slated to expand to the weekday schedule, joining favorites such as Yu-Gi-Oh! and Pokemon in the fall. Now the most popular Monday-Friday offerings will be shifted to the expanded weekend slot.

    New Saturday morning acquisitions for the Kids’ WB! fall season include the original Warner Bros. Animation series Loonatics, Johnny Test and Coconut Fred’s Fruit Salad Island. Loonatics has the classic Looney Tunes characters re-imagined as futuristic superheroes, while Johnny Test centers on the always-eager, experimental team of Johnny and his genetically enhanced dog, Poochie. Meanwhile, Coconut Fred’s Fruit Salad Island takes viewers to the silliest spot in the Seven Seas, where the energetic and eternally optimistic Coconut Fred and his fresh crop of cohorts have adventures in their tropical paradise.

  • Jetix Adds Tick, Fantastic Four

    The Jetix action/adventure animation block, which airs evenings on Toon Disney and mornings on ABC Family, is set to kick off a "Super Summer of Heroes" with the premiere of the cult favorite 1990s toon series, The Tick, and the return of Fantastic Four. The on-air and online programming event will begin on Monday, June 13.

    The Tick joins Toon Disney’s Jetix lineup on Monday, June 13 at 11:00 p.m. ET/PT), and arrives on ABC Family on Sunday, June 19 at 11:00 a.m. (ET/PT). Created by comic-book artist Ben Edlund, The Tick follows the everyday life of a seven-foot-tall, 400-lb. superhero and his moth-sidekick, Arthur. The offbeat, quirky series originally aired for three seasons in the mid-1990s on Fox Kids and Comedy Central, and spawned a short-lived live-action series that aired in primetime on FOX.

    Fantastic Four returns to ABC Family’s Jetix block on Saturday, June 18 at 10:30 a.m. (ET/PT). Created by comic-book legend Stan Lee, the series follows the adventures of Reed (Mr. Fantastic) Richards, Susan (The Invisible Woman) Storm-Richards, Ben (The Thing) Grimm and Johnny (Human Torch) Storm, a team of astronauts who develop super powers when exposed to radiation in space. The property has been adapted for the big screen with a live-action feature slated to be released by 20th Century Fox on July 8.

    Also on Monday, June 13, the original Jetix anime series Super Robot Monkey Team Hyperforce Go! will expand to seven nights a week at 8 p.m. on Toon Disney.

    On Saturday, July 9, ABC Family will present a special Fantastic Four marathon from 8 a.m. to 11 a.m. Included episodes will feature appearances by fellow Marvel favorites Captain America, Daredevil and Storm as they do battle with such villains as Doctor Doom and Red Skull.  

    Super Summer of Heroes will be highlighted by all new elements including a new interstitial series presenting trivia about various superheroes. Viewers can also go to www.jetix.tv, a sub-site featuring new interactive games, weekly polls, quizzes and a collectible Jetix poster puzzle with pieces to be unlocked each week.

  • Wild Slide for DreamWorks Shares

    In the new Bizarro world of box office analysis, apparently a $61 million dollar opening is considered disappointing. While any live-action film would be praised for garnering such returns right out of the gate, DreamWorks’ Madagascar failed to deliver the kind of Shrek cha-ching that investors were hoping for, causing shares in DreamWorks Animation SKG to drop by nearly 10% on Tuesday.

    Though Madagascar is on par with DreamWorks’ most recent hit, Shark Tale, it came up a few strokes short of previous Memorial Day weekend animated releases. Last year, Shrek 2 scooped up close to $96 million over the four-day period, surpassing the $70 million earned by Disney/Pixar’s Finding Nemo in 2003.

    The fact remains that Madagascar did quite well in the shadow of George Lucas’ mega-blockbuster, Star Wars: Episode III: Revenge of the Sith. Though the sci-fi/fantasy pic is rated PG-13, screenings have been full of much younger kids. That missing segment of Madagascar’s target audience should gravitate to the animated pic over the next couple weeks, giving it legs much like ones on Melman, the giraffe.

    Great expectations set DreamWorks Animation back a bit earlier this year when home video sales of Shrek 2 fell shy of projections. The studio now has to work even harder to catch up with the home run machine that is Pixar. Perhaps the presence of familiar characters will help when DreamWorks releases Aardman’s Wallace and Gromit: The Curse of the Wererabbit on October 7.

  • GigaPix President John Savage

    GigaPix Studios president John Savage is responsible for spearheading content creation and licensing acquisition for the company, which recently opened a 32,000 square-foot animation facility in Chatsworth, Calif. He previously worked for production and publishing company Prolific Publishing as art director on a number of successful titles, including Return Fire 1 & 2. As a technical director for Netter Digital Entertainment, he specialized in CG-animation for TV series such as Max Steel and SCI-FI Channel’s Dune, which won an Emmy for visual effects. Savage was also technical director for Foundation Imaging, known for its work on Babylon 5, Star Trek: Voyager and Starship Troopers: Roughnecks. There he acted as technical director for the Sony video game Twisted Metal Black and the BBC’s Dan Dare. At Savage Frog, he played an instrumental role in CG work for Power Puff Girls–The Movie.

    Animation Magazine Online: What did it take to make GigaPix a reality? Is it a privately funded venture or do you have investors? Tell us how the pieces all came together.

    John Savage: For the past decade, it has been a desire of mine to build an animation company. I wanted to build a studio based on my years of experience in video games, television and feature animation. I met Chris Blauvelt, our CEO, in 2002 when he was looking to build an animation studio as well. He had become interested in animation when he was asked to fund a cartoon series. While he did not think that the concept presented to him was a very strong one, the idea of starting an animation studio was very intriguing to Chris. So, we sat down together to build a plan. Deciding that we wanted to create an animation studio was easy, but actually setting up shop and turning the idea into reality has been exceptionally difficult. We are very fortunate to have a small group of private investors that believe in what we are trying to build here at GigaPix.

    AMO: One of the goals of the company is to create animated features. Will you target the direct-to-video market or are you hoping to challenge Pixar, DreamWorks and Disney?

    J.S.: It would be easy to stand here and say that we see ourselves as a competitor to Pixar, but truthfully, that would be a foolish comment. Pixar is an amazing company. They tell fantastic stories through the medium of animation. However, their dominance of the animation world does not exclude others from participating. There is more than enough room for strong storytelling in this day and age. We feel that we are fortunate to find ourselves in the position we are in at a time when animation is in such high demand. While our primary focus is to create quality animated feature films, we will not discount the opportunity that there is in the direct to DVD market, but our goal will always be theatrical release. Even when Pixar and DreamWorks have their production pipelines at full speed, they will only be able to create one feature film each year. And if every major studio were to jump into the game and create one animated feature each year, it would not even come close to the over 2,000 feature films that are released each year.

    AMO: DreamWorks Animation CEO Jeffrey Katzenberg recently said he doesn’t think independent animation companies have the resources to compete in the theatrical feature film arena. How would you respond to this?

    J.S.: To some degree, he is correct. But it is my opinion that he was primarily referring to the ability of independent studios to acquire funding and distribution on a scale that would be required to compete with studios like Pixar and DreamWorks. Funding a [studio] feature animation film is very different from funding an independent feature film. Being an independent, we will more than likely need to partner on our first few projects. But being an independent gives you several crucial benefits over the major studios. The primary benefit is that we do not have overhead on the scale of DreamWorks, Disney and Pixar. The "fringe" cost associated with dealing with a studio of that size can be as high as 40% of your overall budget. That is massive! We know we can effectively compete by our ability to produce an animated feature in the $30 million range. Wrap that up in a bright red bow, head over to one of the mid-range distributors and all of a sudden the independents are not so dismissible.

    AMO: You have four features in development. Explain the strategy of starting with a full slate rather than focusing on one film to test the waters and get the ball rolling. What can you tell us about those four features?

    J.S.: We have worked hard to develop a studio that can produce a variety of projects. Building it for a single property would be the equivalent of putting all of our eggs in one basket. Our focus is to continually create new, exciting projects to choose from. We have a development staff whose job it is to create properties. We have several projects that are in development because we are not sure which one will break first and with which partner. But this is the beauty of GigaPix; it has been grown to be a creative content developer and it will continue to do so with fantasy, sci-fi, comic books, unlikely heroes and comedy. The projects that we have in development at this time are designed to attack a different market and story, and each has been created with a potential partner in mind.

    AMO: How do you plan to balance using local talent and outsourcing overseas?

    J.S.: Considering that we are entering a new era of technology where overseas companies are becoming a powerful force in the world of animation, it would be negligent to ignore what these companies have to offer. We are currently discussing pipelines with two offshore companies. Our goal is to make sure that we leverage what these companies have to offer while we keep an anchor firmly placed in our domestic studio. This is why we have recently expanded to a 32,000 square-foot studio. This is our primary studio, and it will continue to grow to 120-180 artists. One of the projects that we are looking at will require that 75% of the animation will be done offshore, but all of the modeling, texturing, layout, cameras, lighting, vfx and post will be done domestically.

    AMO: What hardware and software have you built your production pipeline around?

    J.S.: We are working closely with Verarri systems to continue to build our infrastructure. I love their blade rack systems that allow us to fit a maximum amount of rendering CPUs in a small amount of space. Every time we purchase a rack from them we fit 88 to 132 CPU’s into a small 2.5’ x 4’ footprint. We are currently working with them on the building out of our post and editing facility with drive arrays that will slip effortlessly into the editing suites and control room that we have already constructed.

    We have centered our 3D tools around Modo and Zbrush for modeling, Alias Maya for animation and vfx, and Lightwave for rendering, working with Point Oven as the glue that does all of the translation in between. It is an amazing time in the animation industry when studios like GigaPix can use any off-the-shelf animation tools it wants. We are just integrating Zbrush into our pipeline, and we really expected that it would be more difficult than it was.

    We are also hard at work designing several custom tools that will be the centerpiece of our production pipeline. At this time, there is not a software suite that exists to take production and tracking from script through storyboards, design, modeling and animation to final render and post. We are looking to change this. We will be putting significant resources toward continuing the development of this tool suite.

    AMO: What are your personal philosophies regarding animation and how will they govern GigaPix productions?

    J.S.: It is all about the story. Animation is just a medium for storytelling. While it is a highly specialized medium, you cannot forget traditional cinematography. We do not believe in doing something just because another person (or company) is doing it. We do believe that the look and feel of a movie needs to be created in a fluid, artistic environment, and that if you are truly going to give the property its due, you need to start from scratch every time or you will end up becoming complacent and stale.

    We also have an open development door with all of the GigaPix employees. If you work for GigaPix and you have a project that you think is a viable, strong compelling story, then you have just as much right to have the opportunity to get it made as anyone else. Our staff is incredibly creative, and for us to ignore that would be folly.

    We also believe here at GigaPix, that ownership is key. Every employee owns a small piece of the studio. If we do well, everyone does well. Many of our staff could go elsewhere and make more money on contract, but they believe in what we have created and they see that there is more to be gained in the long run by helping the studio succeed rather than just working at other studios where you are just a hired gun.

    AMO: What are your influences, animated or otherwise?

    J.S.: I could rattle off a series of directors, producers and movies that they have worked on, but to be honest, I love movies. All of them. Even the bad ones. There is something to learn from all of them. I have seen horrible movies that have small moments of brilliance. I love watching movies and dissecting them with my friends–what worked and what did not.

    As for animated films, Shrek was beautifully directed, but even that does not compare to The Incredibles. It is the best animated movie that has been made to date. If we were to go back to 2D films, then I would have to mention Hayao Miyazaki. But then again, who wouldn’t.

    I believe that, for live action films, The Lord of the Rings trilogy has proven to everyone that there is no limit to imagination, and that if you can dream it, it can be made. And much of that credit has to go to Peter Jackson for his unwavering vision of the film. In my opinion, The Incredibles and LOTR have changed the film industry like no other films of late. You have to respect that.

    If I were to step away from films, I would have to mention Joss Whedon of Buffy, The Vampire Slayer, Angel, and Firefly fame. From him, I have learned patience, timing and the value of fantastic, humorous dialogue. He is an undeniably brilliant individual.

    AMO: Where do you expect to see GigaPix ten years from now?

    J.S.: We expect to have several theatrical features under our belt and to be a much larger company that houses several divisions of GigaPix, including a full post-production facility, a pre-production and prototyping division, a recording/mixing audio studio, a tools and programming group and a video game division, all built around the animation studio to facilitate its growth. Each division will be its own profit center and give us an unparalleled ability to produce stories of any type for a variety of mediums. In the end, I do see GigaPix being one of the top competitors in the 3D animation market.

    AMO: We hear you_re going to be staffing up. How should someone go about getting a job with GigaPix?

    J.S.: It’s all about talent. We receive hundreds of emails each day, and more demo reels than we can count at times. But we carefully look through them all. All of the department heads review the reels separately, and then we meet jointly and talk about those with the most promise. The talented reels always rise to the top. So, if you don’t have a good reel, go back and make one.

    We are still a medium-sized company, and every position that we fill drastically alters the teams and how they work together. So, we take our hiring very seriously. And, considering that we log every applicant and we track reel changes as they reapply, it is important to put your best foot forward and make your best effort to stick to the application requirements. Only submit your best stuff. You need to find some way to make your reel stand out among the 100 other applicants that are applying for the same position. It is incredibly easy to produce a quality reel these days with the advent of the DVD. Spend time. Polish it. If you want your reel to have impact, it is time well spent.

  • Majesco’s Advent Rising Emerges for Xbox

    Video game developer/publisher Majesco Ent. today announced the worldwide shipping of the eagerly awaited Advent Rising, the first entry in a planned trilogy of sci-fi action titles. Available now for Xbox and coming to PC on June 30, the game features an intergalactic storyline created in collaboration with award-winning sci-fi novelist Orson Scott Card.

    “What I found most interesting about collaborating with Majesco and GlyphX Games on Advent Rising was their sincere desire to create a game in which the story served as the springboard for all the other elements,” comments Orson Scott Card. “Creating an engrossing story is paramount in establishing credibility with players and allows them to connect with what’s happening on screen for a much more meaningful experience.”

    Advent Rising presents a universe where humans are believed to be mythological beings that will one day unite everyone. One race, the Seekers, know humans actually exist and are threatened by their potential power. Posing as benevolent explorers, the Seekers travel throughout the galaxy in a desperate attempt to eradicate any human society they unearth. Players assume the role of Gideon Wyeth, a remnant of the last human outpost, on the brink of discovering the incredible powers that lay dormant within him. It is these powers the Seekers are so desperate to suppress.

    Built using next-generation Unreal technology, integrated with the Karma physics engine Advent Rising boasts unprecedented single-player action which allows gamers to continue playing through the animated cut-scenes rather than just watching them. Also featured is a "Flick-Targeting" control scheme that allows for acrobatic movement and precise targeting of enemies while quickly switching between weapons and powers. Players also develop superhuman powers such as energy blasts, levitation and energy shields, while a variety of mean machines aid in vehicular combat. What’s more, the game’s originally composed soundtrack is performed by the award-winning 70-piece Hollywood orchestra and members of a legendary tabernacle choir.

    The launch of Advent Rising is accompanied by Majesco’s “Race to Save Humanity,” a million-dollar play-and-win contest kicking off on June 9. The six-week sweepstakes will reward the first 500,000 eligible Xbox Live users who find hidden ‘A’ icons within the game. Hundreds of weekly prizes and one grand prize of $1,000,000 will be awarded.

    More information about Advent Rising and the “Race to Save Humanity” contest can be found at www.adventtrilogy.com.

  • Being Ian Takes Leo Awards by the Tail

    Studio B’s animated children’s series, Being Ian, took top honors in the animation category as the winners of the 2005 Leo Awards for film and television in British Columbia were announced over the weekend. Being Ian beat out the CG-animated special, Popeye’s Voyage: The Quest for Pappy, for the title of Best Animated Program or Series.

    Being Ian, a show about a young boy who dreams of being a filmmaker and uses his imagination to put himself in his favorite movies, also picked up Leos for Best Direction/Storyboarding in an Animation Program or Series (dir. Andy Bartlett, "Links for Love") and Best Screenwriting in an Animation Program or Series (Dennis Heaton, "The Greatest Story Never Told").

    Popeye’s Voyage: The Quest for Pappy didn’t go home empty handed, however. The special, produced by King Features Syndicate and Canadian computer animation house Mainframe, took Best Overall Sound in an Animation Program or Series. The team of Marcel Duperreault, Todd Araki, Jason Fredrickson and Kirk Furniss beat themselves, as they were also nominated for their work on the Being Ian episode "The Greatest Story Never Told."

    Aka Cartoons’ Ed Edd’n Eddy also picked up a trophy for Best Musical Score in an Animation Program or Series. Show composer Patric Caird beat out competitor Michael Richard Plowman, nominated for Reader Rabbit.

    Breakthrough’s Atomic Betty, produced by Atomic Cartoons, was nominated for Best Direction/Storyboarding (Glen Lovette, "Atomic Roger") and Best Screenwriting (Jono Howard for "Atomic Roger" and Mike Kubat for "Spindly Tam Kanushu").

    The vfx-laden fantasy miniseries, Earthsea, which aired on SCI-FI Channel in the U.S., was a big winner in the Feature Length Drama category, garnering awards for Best Production Design (Michael Joy, Shirley Inget, Ross Dempster), Best Costume Design (Nancy Bryant), Best Make-Up (Dana Hamel), Best Supporting Performance by a Male (Chris Gauthier), and Best Visual Effects (Chris Lasko, Lee Wilson, Sebastien Bergeron, Eric Grenandier, Earl Paraszczynec.)

  • Judges Take Bench for Pitch Party ’05

    Now open for submissions!

    Okay all you toon tycoons in the making, it’s time to submit your wonderful animated ideas for the 4th Annual Animation Magazine Pitch Party! This is your chance to get your ideas off the drawing board and in front of industry professionals with greenlight power! This year’s lineup of judges includes Powerpuff Girls and Foster’s Home for Imaginary Friends creator Craig McCracken, Nelvana VP of development Irene Weibel, PBS senior director of children’s programming Linda Simensky, BBC director of children’s unit Helen McAleer and Scholastic senior VP of programming and distribution Linda Kahn. We’ll announce five other high-powered toon titans as they are confirmed.

    The Pitch Party offers independent artists an opportunity to advertise their animated properties for a greatly reduced rate in the pages of Animation Magazine. Our esteemed panel of industry judges then reviews all entries and selects one winner for the opportunity to pitch their ideas to the participating execs of their choice. Our staff will also pick its favorite and voting will be open online to all readers for the Reader Picks.

    Nicholas Night, who took top honors in the 1st Annual Pitch Party for The Hair-Raising Adventures of Aaron & Ned, had the opportunity to pitch to veteran Disney exec. and former Warner Bros. feature animation president Max Howard and former Fox feature animation senior VP John McKenna. The co-founders of Melwood Pictures signed on to produce the series and took it to Spyglass Ent. Vancouver-based SecondSun Ent. then signed an agreement to exclusively represent game rights for the property.

    In addition, Melwood Pictures recently optioned Night’s feature film script, Pavlov’s Dog, a CG-animated comedy about a flea who inherits a piece of real estate on a dog only to find himself dealing with troublesome neighbors.

    For ore information on 4th Annual Animation Magazine Pitch Party, including submission procedures, rules and regulations, go to www.animationmagazine.net/pitch_party_05.html.

  • Auds Wild for Sith, Madagascar

    The long Memorial Day weekend proved to be just what Hollywood needed to jumpstart the summer box office after a long period of weak attendance. In its second week, 20th Century Fox’s Star Wars: Episode III–Revenge of the Sith still rules the universe, but DreamWorks’ Madagascar and Paramount’s remake of The Longest Yard aren’t far behind with solid numbers of their own.

    Sith brought in an estimated $70.7 million over the four-day frame, holding onto the top spot and bringing its two-week total to a staggering $271 million domestically. The film is also a force to be reckoned with overseas, racking up an estimated worldwide total of $520 million.<

    Claiming the No. 2 spot is DreamWorks Animation’s latest CG comedy/adventure, Madagascar. The animated family pic pulled in around $61 million. While not exactly a Shrek opening, the flick’s bow was slightly better than that of Shark Tale, which debuted last October to $47.6 million on its way to $340 million worldwide. Madagascar should continue to show legs as Sith attendance drops off and few high-profile family features enter the ring.

    One of Magagascars lead voices, Chris Rock, also has a co-starring role in the weekend’s No. 3 film, The Longest Yard. The sports comedy about convicts taking on prison guards in a game of football scored an impressive $60 million despite the tough competition.

    Meanwhile, Jane Fonda and Jennifer Lopez are still selling tickets with their New Line comedy release, Monster In Law. The successful film picked up another $11 million over the weekend to claim fourth place with a three-week total of around $60.7 million. Rounding out the top five is Universal’s, Kicking and Screaming, which isn’t putting up much of a fight in its third week out of the gate. The Will Ferrell comedy earned only $6.5 million to raise its cume to just north of $44 million.

  • Mouses Mickey, Danger Meet Home Movies on Disc

    This week’s slate of home video releases offers a few blasts from the past, including three volumes from the Walt Disney’s Classic Cartoon Favorites collection and the first two seasons of the British animated series, DangerMouse. There’s also something more contemporary in the second season of the [adult swim] favorite, Home Movies.

    Walt Disney’s Classic Cartoon Favorites: Extreme Sports Fun (Volume 5) offers the restored cartoons Canine Caddy, How to Play Baseball, The Hockey Champ, Double Dribble, How to Play Football, Mickey’s Polo Team, Goofy Gymnastics.

    Titles listed on Walt Disney’s Classic Cartoon Favorites: Extreme Music Fun (Volume 6) are Mickey’s Grand Opera, Music Land, Orphan’s Benefit, Farmyard Symphony, Pluto’s Blue Note, How to Dance, Woodland Cafe, Donald’s Dilemma.

    Eight more are offered with Walt Disney’s Classic Cartoon Favorites: Extreme Adventure Fun (Volume 7). Fans get Mickey’s Trailer, Good Scouts, No Sail, Hello Aloha, Old Sequoia, How to Ride a Horse, Trailer Horn and Two Weeks Vacation. The Buena Vista Home Entertainment releases all list for $14.99 on DVD.

    DangerMouse: The Complete Seasons 1& 2 is a two-disc set containing 17 episodes of the animated series produced by Cosgrove Hall from the early ’80s to the early ’90s. A comic send-up of James Bond and Sherlock Holmes, the show aired on Nickelodeon in the U.S., thrilling young audiences the adventures of an eye-patch-wearing rodent secret agent. Released by A&E Home Video, the eagerly awaited DVD set lists for $29.95.

    Avid viewers of Cartoon Network’s [adult swim] block can pick up the new three-disc set featuring 13 episodes from the second season of Home Movies. Created by Brendon Small and Loren Bouchard, the show features the voices of Dr. Katz alum H. Jon Benjamin, comedian Paula Poundstone and Small playing himself as a child, making movies in the basement with his best pals Jason and Melissa. Animated by Soup2Nuts, the series ran briefly on UPN before being picked up by Cartoon Network.

    Special features on Home Movies: Season Two include the winning entry in the”Small Shorts” Film Competition, animatics with crew commentary, cast and crew interviews and commentaries with Small, Bouchard and cast member Melissa Galsky. Also included are a featurette in which guest stars reminisce and a the audio anatomy of a scene. Issued by Shout! Factory, the set carries a suggested retail price of $34.98.

  • Ex-DreamWorks Exec Isaacs Flies to Vanguard

    U.K-based Vanguard, whose Vanguard Animation recently completed Disney’s CG-animated pigeon adventure pic, Valiant, has tapped former DreamWorks development exec Margaret French Isaac to be exec VP of production and development. In addition to developing features for Vanguard Films and Vanguard Animation, she will aim to nurture relationships with filmmakers, according to The Hollywood Reporter.

    Vanguard CEO John H. Williams previously worked with French Isaacs at DreamWorks on such films as the Jackie Chan actioner, The Tuxedo. The two teamed again on Ribbit, an animated feature project French Isaacs was developing through her MFI Prods. Now being produced at Vanguard, Ribbit is the story about a country frog who ventures forth to explore big city.

    After leaving DreamWorks in 2000, French Isaacs served as a producing partner for film and television director Mimi Leder (Deep Impact).

  • Alias MasterClasses Return to SIGGRAPH

    Alias has again tapped pros from the film and game industries to present special classes on Maya and MotionBuilder for attendees of SIGGRAPH, taking place August 1-5 in Los Angeles. Classes will be presented by top artists from Digital Domain, Sony Pictures Imageworks, Turner Studios and Weta Digital, among others. May 31 is the early bird deadline to receive 20% off the cost of classes.

    Now in its seventh year, the program offers 15 Maya MasterClasses and five MotionBuilder MasterClasses. Jeff Unay and Rudy Grossman of Weta Digital, for example, will present a course on hyper-real, advanced facial blend shape techniques and tools for production, while Chad Moore from Sony Computer Entertainment Inc. handles character animation with MotionBuilder. Also, Derald Hunt and Chris Higgins from Turner Studios will offer tips, tricks, cheats and a variety of techniques for getting stunning results quickly and efficiently.

    "Teaching a MasterClass like this is a great way to download production-proven techniques and ideas to an open-minded and captive audience," says Sony Pictures Imageworks senior/lead character technical director Erick Miller, who will be presenting a hyper-real session on facial rigging. "This year, I’m totally amped for our all-new hyper-real sessions, which feature seriously gifted, high-end professionals from around the globe for a jam-packed day of total mind-blowing Maya CG creature magic."

    Classes are available to purchase in bundles of five, 10, 15 or 20. "Bundling classes is the way to go to get the most out of your investment and out of the unique experiences MasterClasses provide," says Danielle Lamothe, product manager for learning tools and training at Alias.

    Class bundles of five and 10 come with a Class Kit and cost $420 and $800 respectively, while 15 and 20 bundles come with a MasterClass Kit and cost $1,160 and $1,500U. After May 31, prices will increase by 20%. International pricing may vary.

    Bundle class purchases also come with a conference DVD that includes notes from all of the sessions presented over the course of the week and offers further opportunities for learning.

    For more information on courses and professors, and purchase information is available at www.alias.com/masterclasses. Since Maya MasterClass sizes are limited, it is recommended that interested parties book session now.

  • Juniper Lee Hits Cartoon Network Monday

    The Life and Times of Juniper Lee, a new animated series from cartoonist and former Real World: San Francisco housemate Judd Winick, premieres on Cartoon Network Monday, May 30, at 7 p.m. The show will air regularly on Monday evenings.

    The series centers on an 11-year-old Asian-American girl who enjoys all the things normal schoolgirls do when she not beating the hell out of monsters. Voiced by Lara Jill Miller, Juniper is "The Protector," one who is called to keep the balance between the real world and the magical world of demons.

    Cartoon Network’s Burbank studio is busy at work on 26 episodes of Juniper, with the bulk of the service work being handled by Rough Draft Studios in Korea. San Francisco-based Winick collaborates on character designs with fellow comic artist Mike Kunkel, creator of Herobear and the Kid, The Land of Sokmunster and the upcoming Grommitts. As an animator, Kunkel has worked on Cats Don’t Dance, Hercules and Tarzan. Background art for Juniper is overseen by Alan Bodner, whose credits include The Iron Giant, Mickey’s Twice Upon a Christmas and Carrotblanca.

    Winick, whose comic-book aspirations were prominently featured in the 1994 season of the MTV reality show, is also the creator of the comics Nuts and Bolts, Frumpy the Clown and The Adventures of Barry Ween, Boy Genius.

    Learn more about the production of The Life and Times of Juniper Lee from Winick and other top crew members in the June issue of Animation Magazine.