Last week, we posted part one of our recent interview with Henry Selick, a respected director of animated films who is now helming a slate of projects for Vinton Studios. One of those works in progress is the highly anticipated Coraline, an animated feature based on the Neil Gaiman fantasy novel of the same name. At last reporting, the film was slated to be made using stop-motion, but Selick tells us that may change.
Animation Magazine Online: Whats Happening with Coraline?
Henry Selick: Im doing a re-write on the screenplay. Theres a wall Im looking out through my window right now of the character lineup. Were kind of going for very cartoonish to sort of counter some of the darker aspects of the story as Quentin Blakes drawings offset some of Roald Dahls darker moments and it seems to be a really good combination. We have some preliminary designs dome of all the characters and were sculpting up the Coraline one downstairs. Were going to be getting into doing beat boards, having key beat moments in the story drawn up and illustrated, as well as some paintings to sort of show the coloring and worlds we go into. So thats coming along nicely.
AMO: Is Neil Gaiman hands-on at all with the production?
HS: Hes not hands-on at all. Well show him things occasionally, but I want to wait until we get to key points. Neil is the originator of the story and characters, and I very much try to keep the flavor and a lot of key scenes and dialogue from the book. But I learned a long time ago that, in order to make it a film, I cant have constant dialogue with Neil. We both do better and he likes my work better if I kind of dont talk to him for a few months at a time and then show him things. It seems to be a healthy way to work and hes got a lot of things on his plate that hes involved in.
AMO: How much on Coraline will you be blending CG and stop-motion?
HS: I need to do some tests first. I have a pretty strong idea about how that could work and not be distracting. Well do some test animation and get a sense of which style is appropriate for which actions. There is an alternate version of Coralines life where things magically transform and CG would certainly be beneficial there. But, honestly, were just going to see what the appetite is for stop-motion. There are stop-motion features coming out this year and next, films like [DreamWorks and Aardmans] Wallace and Gromit.
AMO: So youll be looking at films like Wallace and Gromit and Tim Burton’s Corpse Bride to see what they do well?
HS: Theres no getting around itright now, CG is king, whether it deserves to be or not. Its the style that is making huge money at the box office. We are of course looking for co-producing partners and they will have a say in [the style] as well. So I have to be open to whats going to work best in the story and also whats going to function in the marketplace. Were definitely trying to do our films for quite a bit less.
AMO: Do you think that eventually the marketplace is going to become so saturated with CG films that Vinton will be in a better position because of its ability to do stop-motion?
HS: There are going to be so many CG films coming out that there are bound to be some that are clunkers and dont succeed for whatever reason. I think were already at a point where people wouldnt really go see a CG film if it wasnt very entertaining. Stop-motions always been a distant third in the animation race, behind CG and 2D. I think there will continue to be some 2D films that work, but right now, nothings in fashion but CG. Give it some time and those other styles will percolate back.
AMO: Speaking of CG, will Vinton be looking at your computer-generated short, Moongirl, to kind of set the tone for how future Vinton films are going to look and feel?
HS: Not necessarily. Were certainly learning a lot from it. It sets a tone story-wiseits not a funny cartoon. It has humor but its more of a fable and kind of a magical dream. Tonally, its close to some of the stories were developing as features.
AMO: What packages are you using for animation?
HS: Were using Alias Maya for animation and RenderMan for rendering. And then theres Slim and Shake and all theses other programs. And theres all this endless custom tool writing and things breaking down on the render farm. Its amazing to me that anyone has finished CG features. Its a miracle!
AMO: How are things going a Vinton in general?
HS: Im really happy to be here. I like the vibe of Vinton with its traditions and a foot firmly planted in CG. There are a lot of interesting designs. Theres the classic Vinton name associated with the California Raisins and things like that in the past, but I think wed like to show people that were many things beyond that as well. Ive always done better when Im down the street and around the corner like when we did the stop-motion features The Nightmare Before Christmas and James and the Giant Peach . We were in old warehouses in South of Market in San Francisco, kind of out of the way and left to our own devices. Thats how we are up here and I think thats how well produce the best work.
Something I would add is: Ive been listed like Im directing all these movies but I cant possibly direct all these films. Coraline is kind of my baby, but I may be bringing a co-director on to help on that and the other projects as well. At the most, Ill be co-directing the others. There are internal people here who will be brought up to be feature directors and well be using some folks from the outside as well. We are going to expand pretty quickly as we get these projects greenlit.
AMO: And after doing stop-motion effects work for Wes Andersons The Life Aquatic with Steve Zissou, youre doing an animated feature with Wes, right?
HS: Thats sort of a back-pocket project. Wes is off writing [an adaptation of Roald Dahls] The Fantastic Mr. Fox with his writing partner, Noah Baumbach, who is also a gifted filmmaker in his own right. The Last time I spoke with Wes was at least six weeks ago when he had 50 pages done, which, with a Wes Anderson screenplay, could be
a third of the way? I dont know! [laughs]. Im not in constant communication with Wes but hes a fabulous writer. I dont talk about it much but I hope its percolating along and will come back to us. Our plan is to co-produce that and do it as an all stop-motion film. Hes very much dedicated to stop-motion, so if that happens here [at Vinton], which is very likely, it would definitely be a stop-motion film. There are plenty of spinning plates and I dont know which ones are going to fall on my head first!
Read Part 1 of this interview at https://www.dev.animationmagazine.net/wordpress/article.php?article_id=3757