Author: Ryan Ball

  • THQ Acquires Blue Tongue Ent.

    Video game publisher THQ Inc. has acquired Blue Tongue Ent. Ltd., the Australia-based studio that recently developed its Polar Express game for PlayStation 2, Gamecube and PC.

    “Consistent with THQ’s strategic objective of utilizing internal development to improve product quality and operating margins, we are pleased to tap into the growing base of development talent in Australia as we continue to build our internal development capabilities,” says Steve Dauterman, VP of product development for THQ Asia Pacific. “Through the acquisition of Blue Tongue, we will now have studio operations in both Brisbane and Melbourne, making THQ the premiere video game developer in the region.”

    Established in 1995, Blue Tongue has grown to be one of the leading, cross-platform game development studios in Australia. The company is known internationally for its work on high-profile licensed titles such as Starship Troopers and Jurassic Park. The team is currently at work on two unnamed cross-platform releases for late 2005.

    Earlier this year, THQ snatched up Vancouver-based PC development studio Relic Ent., maker of Warhammer 40,000: Dawn of War. THQ also recently extended its partnership with Pixar Animation Studios and renewed its long-standing and lucrative master licensing agreement with Nickelodeon through 2010.

  • Bungie Exposed in Halo 2 DVD

    Pixar may be the animation company to beat these days, but right now the limelight is also on Microsoft’s Bungie Studios, whose latest interactive release, Halo 2, pulled in a staggering $125 million during its first day at retail. Now available with Halo 2 is a Limited Collector’s Edition DVD. A combined effort of Bungie, Microsoft and Los Angeles-based production company FilmOasis, the companion disc tells the story behind the game and marks the first time a bonus DVD of this kind has been included with a game.

    FilmOasis approached Bungie Studios with the idea and spent nearly 36 months capturing a rare glimpse inside one of America’s top game developers as they worked under great pressure to deliver a sequel that would live up to the hugely popular Halo: Combat Evolved.

    “The Bungie team was living through these tremendous ups and downs, and we were there to watch and capture it all," comments FilmOasis producer/director James McQuillan. "Bungie is an incredibly private studio, and we were the very first to get inside their doors.”

    FilmOasis cameras followed the team as they scrambled through the various stages of development–from character sketches and animation to the creation of the cinematic announcement trailer, which played in theaters. Fans will also get a peek at the characters, weapons and levels that ended up on the cutting-room floor.

    The DVD features more than 100 minutes of exclusive material, including a making-of documentary, developer commentaries, game design featurettes, an art gallery, gameographies and more.

  • American McGee to Script Oz Pic

    Renowned artist and video game creator American McGee (American McGee’s Alice) has been tapped by Disney and producer Jerry Bruckheimer to write the screenplay for the feature film based on his American McGee’s Oz toyline and upcoming video game. McGee gave us the scoop Wednesday evening during a phone interview.

    “It’s my first official writing engagement with a major studio,” McGee comments. “The project’s moving forward. I literally just got back from our first official meeting to discuss writing it.”

    Screenwriters Kevin and Dan Hageman were originally attached to pen the pic. “When we sold the project, [Disney] already had these guys in mind and were talking to them about some other stuff,” McGee explains. “They had recently come off of working with Steven Spielberg and had a lot of momentum in town. But I think the official line is that they ended up having creative differences.”

    McGee is working from an original story he wrote and pitched to Disney and Bruckheimer. “There are actually three living versions,” McGee tells us. “One is the story for the game, the second is the synopsis/treatment that we used to sell the film’a more compressed version of what happens in the game’and then there’s an expanded version created for the novel. They all have a little bit of a different color to them but all have the same characters on the same quest.”

    The Oz novel, co-authored McGee and Camden Joy, will be published by Warner Books. Video game rights are still being negotiated. Carbon6, the interactive entertainment franchise properties company co-founded by McGee and Anthony Jacobson, owns the intellectual property rights.

    Described as a sort of prequel to what happens in L. Frank Baum’s original novels, McGee’s take on Oz takes place way before Dorthy and Toto arrive, focusing instead on a reluctant hero who comes to save the enchanted world. The filmmakers plan to blend live-action with a heavy CG element.

    If your’re familiar with the unique twist McGee put on Lewis Carroll’s Alice in Wonderland with the video game and toyline, American McGee’s Alice, then you should know that this new vision of Oz will be very different from the movie you grew up watching on TV every spring. McGee’s vision latches onto the more sinister elements of Baum’s mythology and aims for a more mature audience. “It’s a war-torn Oz,” McGee explains. “We’re talking about something in the vein of Pirates of the Caribbean, which Bruckheimer did with Disney and had a lot of success with. We want to create a similar tone, but maybe a little bit darker. Lord of the Rings may be the direction we’re going.”

    McGee is hoping his new screenwriting gig will give him some clout as he shops American McGee’s Grimm, a screenplay he wrote that’s set in the world of the Brothers Grimm fairytales. “We’re out talking to directors about that project right now but we’ve kind of put the pitching on hold until we could announce that we’ve sold me writing Oz. But now that this has been announced, we’re going to go a little faster on selling Grimm.

    According to McGee, the difference between his screenplay and Terry Gilliam’s upcoming feature, The Brothers Grimm, is that Gilliam’s film is set in a more real world, much like Tim Burton’s Sleepy Hallow. “This Grimm story I’ve written is set in an alternate universe, a fairytale world, and the characters in it are full of magic,” notes McGee. “The main character is a kid who’s the son of King Midas, but that’s about all I can say about it right now.”

    McGee served as exec producer on developer/publisher Enlight’s recently released video game, Scrapland. He is now overseeing design on an insane new game titled Bad Day LA while he works to grow Crbon6 into a multi-media powerhouse.

    “One thing we’re trying to do is prove that we can do it all under one roof, like what Blizzard and Pixar do,” says McGee. “When people look at all the different things we have our fingers in, they’re like, ‘God, you guys are all over the place.’ But the ultimate goal is to be a Disney-type organization but with the actual ability to do all the things that Disney does under one roof’from the print materials to the game to the toys to the film.”

  • Mickey to Marshal Tournament of Roses

    Who’s the Leader of the parade? M-I-CK-E-Y! Fresh from his 3D debut in the direct-to-video feature, Mickey’s Twice Upon a Christmas, Disney icon Mickey Mouse was selected to Grand Marshal for the 2005 Tournament of Roses. At a ceremony held yesterday at the Tournament House, Tournament of Roses President Dave Davis was joined on stage by film and Broadway legend Julie Andrews to announce that the beloved, 75-year-old toon star will lead the family-themed New Year’s Day celebration in Pasadena.

    As Grand Marshal, Mickey Mouse will wave to a worldwide television viewership as he rides in the 116th Rose Parade. His duties also include tossing the coin before the 91st Rose Bowl Game on January 1, 2005.

    “Mickey Mouse has brought entertainment, joy and laughter to families around the world for 75 years and we couldn’t think of a more ideal Grand Marshal to help us Celebrate Family in 2005,” said Davis. “Mickey Mouse became a part of the Tournament of Roses family when he accompanied Walt Disney on his Grand Marshal ride in the 1966 Rose Parade, and we are delighted to welcome him back once again to help us spread New Year’s cheer."

    2005 promises to be a big year in the life of Mickey Mouse. In addition to getting a CG makeover and being named Grand Marshal of the Rose Parade, he will act as Chief Host for the 18-month-long global celebration of the 50th anniversary of Disneyland.

  • AtomFilms, CustomFlix Tailor Shorts Discs

    Ever wish you could have all your favorite web shorts on one disc? Now you can with today’s launch of the AtomFilms Custom DVD Store (www.CustomFlix.com/atomfilms), powered by CustomFlix’s Build-Your-Own DVD service.

    “Millions of viewers come to AtomFilms to discover the world’s best short film and animation, says AtomFilms VP of marketing Scott Roesch. “Now thanks to CustomFlix’s Build-Your-Own DVD service, our viewers can select their favorite shorts and enjoy them anywhere–from their living room to an airplane.”

    At launch, more than 125 of the most popular AtomFilms shorts will be available through the CustomFlix Build-Your-Own service, making this the largest DVD distribution program in the six-year history of AtomFilms. In addition to building and personalizing their short film DVD collections, customers can also compile favorites to send as holiday gifts.

    The available films represent all genres, including animation, comedy, action, drama and more. The collection includes film festival award winners and Academy Award nominees. Toons include Webster Colcord’s wicked stop-mo Mad Doctors of Borneo, Mitchell Rose’s Slamdance Grand Prize-winning Elevator World and a series of clay animated shorts from Harvey Krumpet creator Adam Elliot.

    The CustomFlix Build-Your-Own DVD service is available today at www.CustomFlix.com/AtomFilms. For the price of $19.95, buyers can choose up to 10 clips or a total of 90 minutes of footage for each DVD.

  • Nick Toons to Arrive in China

    In March, we reported that kids in China would soon be introduced to such Nickelodeon cartoons as The Wild Thornberrys and CatDog. Now Daily Variety reports that the co-venture between Viacom and Shanghai Media Group will launch early next year with more than 30 cable channels carrying locally produced, Chinese-language live-action series and game shows, in addition to the daily hour and a half of Nick animation.

    The partnership follows the breakthrough launch of MTV as the first 24-hour channel in China, and is part of a raft of deals struck between Viacom’s MTV Networks Int’l and Chinese broadcast entities. China Central Television (CCTV) is partnering with Nickelodeon to co-produce China’s first awards show for kids.

    Last December, the Chinese government loosened regulations to allow foreign companies to acquire minority stakes in Chinese production ventures. Thanks to Viacom’s chairman of the board and CEO Sumner Redstone’s numerous visits and relentless pursuit, Viacom was the first Western entity to take advantage of the situation and bring its brands to the potential audience of 386 million TV-viewing households.

  • Old School Atari Anthology Arrives

    In the age of Grand Theft Auto, parents are no doubt pining for the days when kids shot at blocky representations of spaceships and asteroids. Apparently, gamers themselves are getting caught up in video game nostalgia, based on the number of retrospective releases hitting store shelves. The latest is Atari Anthology, a collection of 85 classic games that is now available for PlayStation 2 and Xbox at retailers nationwide.

    Featuring the most comprehensive amalgam of Atari titles ever assembled, Atari Anthology offers arcade originals and Atari 2600 console arcade and adventure games, as well as numerous offerings in the action, sports, mind, casino, racing and space genres. Classic arcade hits include Asteroids, Centipede, Battlezone, Missile Command and Pong.

    Adding a contemporary spin, Atari Anthology incorporates new challenge modes such as the psychedelic Trippy Mode, Time Warp and Double Speed, all of which test the player’s skills in extreme conditions.

    Atari Anthology carries a suggested retail price of $19.99. A full list of included titles and more information on the release can be found at www.atari.com.

  • Spike TV Names Video Game Awards Finalists

    Rockstar Games’ Grand Theft Auto: San Andreas, Microsoft’s Halo 2 and Vivendi Universal Games’ Half-Life 2 lead the pack as Spike TV announces the finalists for its second annual Video Game Awards (VGAs). Hosted this year by rapper/actor Snoop Dogg, the event will be broadcast live from Barker Hangar in Santa Monica, Calif., on Tuesday, December 14 at 9 p.m. ET/8 p.m. C.

    Grand Theft Auto: San Andreas, Halo 2 and Half-Life 2 each received five nominations. The titles are competing for Game of the Year, along with Burnout 3: Takedown from Electronic Arts and Metal Gear Solid 3: Snake Eater from Konami. San Andreas and Solid 3 also go head-to-head for Best Action Game, along with Tecmo’s Ninja Gaiden, while Halo 2 and Half Life 2 duke it out for Best First Person Action with Activision’s Doom 3, Ubisoft’s Far Cry and Atari’s Unreal Tournament 2004 rounding out that category.

    Unlike last year, there is no category for Best Animation. Instead, judges will choose Best Graphics from Doom 3, Half-Life 2, Halo 2 and Ninja Gaiden.

    It’s a battle of the blockbusters for Best Game Based on Movie as Activision’s Spider-Man 2 gets some heated competition from LucasArts’ Star Wars: Battlefront, Electronic Arts’ GoldenEye: Rogue Agent and Vivendi Universal Games’ The Chronicles of Riddick: Escape From ButcherBay.

    To reflect the video game industry’s expanding influence on pop culture, this year, Spike TV has added new award categories such as Designer of the Year and Best New Technology. Competitors in the latter category are the Half-Life 2 engine (Vivendi Universal Games/Valve) the Nintendo DS handheld, the NVIDIA GeForce 6800 and the Spherex XBOX 5.1 Surround Sound System.

    Nominees were determined by the Video Game Awards Advisory Board, made up of a group of gaming industry experts. Winners will be determined by votes from the Advisory Board and consumer voting. Voting for this year’s nominees on SpikeTV.com starts Nov. 16 and runs through Dec. 14. Fans logging onto the site can view clips of nominated games and other streaming video and information leading up to the show. For the first time this year, Virgin Mobile subscribers will be able to vote directly from the Virgin Extras Menu on their wireless phones.

    Spike TV President Albie Hecht will serve as exec producer for the 2004 awards presentation. Casey Patterson is co-exec producer with Scott Fishman and Magda Liolis as producers. Jim Burns is the executive in charge of production for Spike TV.

    Other nominees are:

    BEST PERFORMANCE BY A HUMAN-FEMALE

    Brooke Burke – Need for Speed Underground 2 (Electronic Arts)

    Judi Dench – Goldeneye: Rogue Agent (Electronic Arts)

    Carmen Electra – Def Jam: Fight For New York (Electronic Arts)

    Jennifer Garner – Alias (Acclaim)

    Heidi Klum – James Bond 007: Everything or Nothing (Electronic Arts)

    BEST PERFORMANCE BY A HUMAN-MALE

    Vin Diesel – The Chronicles of Riddick: Escape from ButcherBay

    (Vivendi Universal Games)

    Hugh Jackman – Van Helsing (Vivendi Universal Games)

    Samuel L. Jackson – Grand Theft Auto: San Andreas (Rockstar Games)

    Christopher Lee – GoldenEye: Rogue Agent (Electronic Arts)

    Tobey McGuire – Spider-Man 2 (Activision)

    HOTTEST VIDEO VIXENS

    Tina Armstong – Dead or Alive Ultimate (Tecmo)

    Carmen Electra- Def Jam: Fight For NY (Electronic Arts)

    BloodRayne – BloodRayne 2 (Majesco Games)

    Luba Licious – Leisure Suit Larry: Magda Cum Laude (Vivendi Universal Games)

    Rachel Teller (played by Brooke Burke) Need for Speed Underground 2 (Electronic Arts)

    BEST DRIVING GAME

    Burnout 3: Takedown – (Electronic Arts)

    NASCAR 2005: Chase for the Cup – (Electronic Arts)

    Need For Speed Underground 2 – (Electronic Arts)

    BEST SPORTS GAME

    ESPN NFL 2K5 (Sega)

    Madden NFL 2005 (Electronic Arts)

    NBA Ballers (Midway)

    Tiger Woods PGA Tour 2005 (Electronic Arts)

    Tony Hawk’s Underground 2 (Activision)

    BEST FIGHTING GAME

    Def Jam: Fight For New York (Electronic Arts)

    Dead or Alive Ultimate (Tecmo)

    Fight Night 2004 (Electronic Arts)

    Mortal Kombat: Deception (Midway)

    WWE: Smackdown! vs. Raw (THQ)

    BEST SONG IN A VIDEO GAME

    Chingy “I Do” Need for Speed Underground 2 (Electronic Arts)

    Green Day “American Idiot” Madden NFL 2005 (Electronic Arts)

    Jimmy Eat World – “Pain” Tony Hawk’s Underground 2 (Activision)

    Terror Squad -“Lean Back”- Need for Speed Underground 2 (Electronic Arts)

    Will I Am -“GO” NBA Live 2005 (Electronic Arts)

    BEST SOUNDTRACK

    GoldenEye: Rogue Agent (Electronic Arts)

    Grand Theft Auto: San Andreas (Rockstar Games)

    Halo 2 (Microsoft Game Studios)

    Katamari Damacy (Namco)

    Madden NFL 2005 (Electronic Arts)

    DESIGNER OF THE YEAR

    Sam Houser and Rockstar North for Grand Theft Auto: San Andreas (Rockstar Games / Rockstar North)

    Jason Jones and Bungie Studios for Halo 2 (Microsoft Game Studios/Bungie Software)

    Hideo Kojima for Metal Gear Solid 3: Snake Eater (Konami/KCEJ)

    Alex Ward and Criterion for Burnout 3: Takedown (Electronic Arts/ Criterion)

    MOST ADDICTIVE GAME–VIEWER’S CHOICE

    Burnout 3: Takedown (Electronic Arts)

    City of Heroes (NCsoft)

    Donkey Konga (Nintendo)

    Katamari Damacy (Namco)

    The Sims 2 (Electronic Arts)

    BEST GAMING PUBLICATION–FAN FAVORITE

    Electronic Gaming Monthly (EGM)

    Game Informer Official Playstation Magazine GMR

    BEST GAMING WEB SITE–FAN FAVORITE

    www.1up.com

    www.gamespot.com

    www.gamespy.com

    www.ign.com

    www.shacknews.com

    BEST MILITARY GAME

    Call of Duty: Finest Hour (Activision)

    Conflict: Vietnam (Global Star Software)

    Full Spectrum Warrior (THQ)

    Rome: Total War (Activision)

    Warhammer 40,000: Dawn of War (THQ)

    BEST PC GAME

    Doom 3 (Activision)

    Half-Life 2 (Vivendi Universal Games)

    Total War (Activision)

    The Sims 2 (Electronic Arts)

    BEST WIRELESS GAME

    CBS Sportsline Baseball 2004 (Mforma)

    Jamdat Sports NFL 2005 (Jamdat Mobile)

    Might and Magic (Ubisoft – Gameloft)

    National Treasure (Starwave)

    BEST HANDHELD

    Astro Boy: Omega Factor (Sega)

    Metroid: Zero Mission (Nintendo)

    Pokemon FireRed Version (Nintendo)

    BEST MASS MULTI-PLAYER GAME

    City of Heroes (NCsoft)

    Everquest II (Sony Online Entertainment)

    Final Fantasy XI (Square Enix)

    BEST RPG

    The Bard’s Tale (InXile Entertainment)

    Fable (Microsoft Game Studios)

    Shin Megami Tensei: Nocturne (Atlus Co.)

    X-Men Legends (Activision)

    Spike TV President Albie Hecht will serve as the Spike TV’s 2004 VIDEO GAME AWARDS Executive Producer. Casey Patterson is Co-Executive Producer with Scott Fishman and Magda Liolis as Producers. Jim Burns is the Executive in Charge of Production for Spike TV.

  • Mainframe Upgrades Mo-Cap-abilities

    Canadian CG house Mainframe Ent. has upgraded its motion capture animation system to a 16-camera Vicon MX 40. The new system replaces technology that was acquired by the company in 2000 and will aid the studio in producing computer animation for television, games, feature films, direct-to-video releases and commercials.

    According to Mainframe, the advanced resolution of the new MX40 cameras will allow production teams to accurately capture the most subtle nuances of actors’ performances. Furthermore, Vicon’s IQ solving software is designed to streamline the post-shoot pipeline, allowing a faster delivery of data to the rest of the production process.

    Mo-cap is heavily used by the studio in the production of Mattel’s hit Barbie animated home video features, including the latest installment, Barbie as the Princess and the Pauper. In addition, the company’s mo-cap production credits include Electronic Arts video games such as The Hulk, Enter the Matrix and NHL Hitz Pro, and animated series such as MTV’s Spider-Man.

  • Disney Brings Toy Story 3 Into Play

    The Hollywood Reporter today brings word that Disney is indeed diving back into the toy box to craft a new adventure for Woody, Buzz Lightyear, Mr. Potato Head and their plastic pals. Pixar Animation Studios produced the first two films in the franchise but will not be involved in this latest outing.

    Under Walt Disney Feature Animation president David Stainton, Disney is reportedly establishing a computer animation facility in Glendale, Calif., and hopes to staff it by luring top talent from other studios and vfx houses. Also involved in the project is Andrew Millstein, former head of Disney’s defunct Orlando facility.

    Disney’s resolve to exercise its rights and further exploit the Toy Story franchise indicates that the company has relinquished all hope for an extension on its partnership with Pixar, which expires after next year’s release of John Lasseter’s Cars. While Lasseter and Pixar CEO Steve Jobs have expressed a reluctance to turn over creative control of Toy Story, they’ve said in the past that they are more interested in creating new characters and stories like this year’s Finding Nemo and The Incredibles. Toy Story 2 was the only sequel Pixar has made and that was originally slated to be a direct-to-video release.

    Though DreamWorks proved this summer that there’s gold in sequels, Pixar’s The Incredibles has captured the imagination of moviegoers and is on track to become the studio’s biggest hit yet. The superhero family comedy earned an estimated $144 million in just two weeks.

    While the Toy Story brand and characters are likely to draw big crowds at theaters, it will be interesting to see what percentage of the original voice cast comes back to continue the saga without Pixar. John Ratzenberger, the voice of piggy bank Hamm, for one may exhibit loyalty to Pixar since he gets voice work in every film the studio makes.

  • Polar Express Rolls Over IMAX Records

    While it may be off to a fairly slow start at megaplexes, Sony’s CG-animated holiday pic, The Polar Express, is making record time at IMAX theaters, where it’s being presented in 3D. The Polar Express: An IMAX 3D Experience earned $3 million in 59 North American IMAX theatres since Wednesday, which is the biggest opening for a film released simultaneously in 35mm and IMAX formats.

    The Polar Express is the first-ever Hollywood feature to be converted to IMAX 3D. The novelty has paid off with strong advance sales and sold-out shows at many venues. In fact, The Henry Ford IMAX Theatre in Dearborn, Michigan reported that all 10 a.m. and 12 p.m. weekday shows through to the holiday season have already sold out, largely due to school field trips. In addition, a number of new IMAX theatres opened just in time for the film’s Nov. 10 release.

    Gimmick may be selling tickets, but according to IMAX co-chairmen and co-CEOs Richard L. Gelfond and Bradley J. Wechsler, the movie is delivering the goods. They comment, “Based on preliminary research conducted at select IMAX theatres nationwide, audiences are reporting an incredible 96% satisfaction rate and an equally impressive 93% intent to recommend response, which are the most positive results we’ve received for an IMAX digitally re-mastered film to date. This is translating into strong box office results and strong word of mouth, which bodes well for the legs of the film.”

    The conventional 2D, computer-generated pic has been converted into stereoscopic 3D and then digitally blown up to 10 times the size of 35mm film by way of IMAX DMR technology. Special IMAX 3D glasses help bring depth to the images, creating an immersive experience when combined with more than 12,000 watts of digital surround sound.

    The Polar Express is the latest collaboration between the Academy Award-winning team of Tom Hanks and director Robert Zemeckis (Forrest Gump, Cast Away). The holiday adventure is based on the classic Caldecott Medal-winning children’s book of the same name by Chris Van Allsburg. Go behind the scenes of this one-of-a-kind production in the upcoming January issue of Animation Magazine.

  • Giant, Riddick, Elf Home for Holidays

    As director Brad Bird’s The Incredibles tears up the box office, his first animated feature is getting a much-deserved DVD double dip. Warner Home Video today released The Iron Giant Special Edition, which comes complete with all-new special features including an alternate opening and seven other never-before-seen sequences. The title returns to shelves in time for the home video release of Universal’s sci-fi sequel, The Chronicles of Riddick, which consequently stars Vin Diesel, the voice of the Iron Giant.

    In addition to a new digital transfer, The Iron Giant Special Edition boasts feature-length commentary by Bird, head of animation Tony Fucile and story department heads Jeff Lynch and Steve Markowski. There are also 13 mini-documentaries highlighting key sequences; a featurette titled The Voice of the Giant, hosted by Diesel; a motion gallery of original animation; a letter from Ted Hughes, author of the book upon which the film is based; DVD ROM access to the original web site and “Easter eggs” that unlock behind-the-scenes looks at filmmaking process.

    The Iron Giant is a heart-warming tale of a boy and his 50-foot-tall robot that features the voice talents of Jennifer Aniston (TV’s Friends), Harry Connick Jr. (TV’s Will and Grace) and John Mahoney (TV’s Frasier). Though it performed poorly at the box office, the film was a critical success and continues to win the hearts of animation fans worldwide. It has also received nine Annie Awards, including Outstanding Achievement for an Animated Theatrical Feature.

    Released by Waner Home Video, The Iron Giant Special Edition is presented in the Letterbox format with Dolby Digital 5.1 sound and lists for $19.97.

    This summer’s big-budget actioner, The Chronicles of Riddick, is another box office disappointment that is sure to get more attention on disc. Universal Home Video today released an unrated director’s cut featuring a new character, 14 minutes of additional footage, never-before-seen visual effects and the first level of Vivendi Universal’s The Chronicles of Riddick: Escape from Butcher Bay for Xbox.

    Vin Diesel is back as the title character in writer-director David Twohy’s follow-up to his 2000 sci-fi sleeper hit, Pitch Black. The film continues the story of an escaped convict who emerges as the most unlikely of heroes in a fight for survival that will determine the fate of humanity in a dangerous world. The cast also includes Alexa Davalos (Pitch Black, HBO’s And Starring Pancho Villa as Himself), Thandie Newton (Mission: Impossible II, TV’s ER), Karl Urban (The Bourne Supremacy, The Lord of the Rings: The Two Towers and The Return of the King), Colm Feore (Chicago, The Sum of All Fears) Academy Award winner Judi Dench (Shakespeare in Love, Chocolat) and Keith David (Pitch Black).

    Extra features include a behind-the-scenes tour of the Riddick sets guided by Diesel, an interactive 360 degree view of eight different sets from the film, a play-by-play breakdown of the film’s most complex and compelling visual effects, deleted scenes, an interactive guide from the perspectives of the characters, on-demand facts and trivia, Toombs’ Chase Log and audio commentary with Twohy, Urban and Davalos.

    The unrated director’s cut version is priced at $29.98 on DVD and $22.98 on VHS. The PG-13 theatrical version is also available. In addition, animation fans can pick up The Chronicles of Riddick: Dark Fury, the anime-style featurette that reveals what happens to Riddick between Pitch Black and The Chronicles of Riddick. Directed by Peter Chung of Aeon Flux fame, the half-hour action extravaganza debuted on home video over the summer.

    Fans of stop-motion animation, especially the Rankin and Bass holiday specials of old, will want to pick up New Line’s hit comedy, Elf. The animation by the Chiodo Bros. is brief, but it helps bring a fable-like quality to this Yuletide comedy starring Will Ferrell.

    Directed by actor-turned-helmer John Favreau, Elf is the story of Buddy, a young man who grew up in Santa Claus’ magical North Pole believing he was an elf. Having grown several times larger than his peers, Buddy learns of his true pedigree and sets out to establish a relationship with his biological father, played by James Caan, in New York City.

    Fans have been waiting a full year for Elf to come out and the two-disc Infinifilm edition shouldn’t disappoint with features like commentary by Favreau and Ferrell, deleted scenes, five making-of featurettes, Buddy’s Adventure Game, Elf karaoke, and a read-along. There is also a DVD-ROM that offers a script-to-screen viewing option, a photo gallery, weblinks and activities. This New Line Home Entertainment release lists for $29.95.

  • Yu-Gi-Oh!, Kangaroo Hop to Video

    Released in North American theaters in August, Yu-Gi-Oh! The Movie posted strong opening numbers before quickly slipping down the charts and out of cineplexes. Now the feature-length adventure based on the popular trading card game and animated TV series has arrived on home video for anyone who missed it on the big screen.

    Produced by 4Kids Ent., in association with Shueisha, TV Tokyo and Nihon AD-Systems, Yu-Gi-Oh! The Movie is set after the conclusion of the Battle City Tournament, when an ancient evil spirit named Anubis is awakened deep below the sands of Egypt. Empowered by the Eighth Millennium Item, Anubis is out to destroy our young hero and take over the world.

    Fans can enjoy extras such as the interactive Yu-Gi-Oh! Monster Memory Challenge and two music videos from the movie soundtrack. The DVD lists at $27.95 and the VHS can be had for $19.96.

    Following the box office and home video success of Warner Bros.’ live-action comedy, Kangaroo Jack, which starred a large CG marsupial, Warner Home Video today released a full-length animated sequel titled Kangaroo Jack: G’Day U.S.A.!

    Kangaroo Jack G’Day U.S.A.! was written by Andrew and Adam Scheinman, the duo that penned the original theatrical release. The toon sequel promises to take viewers on a crazy caper Down Under as Louis, Charlie and Jessie head to Australia in search of a new shampoo recipe and end up reunited with their old friend, Kangaroo Jack. When Jack is kidnapped by poachers, his human pals follow the trail to Las Vegas, where they find themselves embroiled in an Aboriginal jewel heist.

    More than 50 minutes of DVD extras will include a National Geographic 10-minute documentary on kangaroos and the Australian Outback, an interactive challenge, a Kangaroo rap sequence and a tutorial on how to draw a kangaroo, hosted by one of the animators. The feature retails for $24.98 on DVD and $14.94 on VHS.

  • Cecropia Opens Orlando Toon Studio

    Another independent toon studio has risen from the ashes of Walt Disney Feature Animation, Orlando. Cecropia Inc, an entertainment company dedicated to introducing a new form of interactive storytelling, today announced the opening of its animation and production studio in Orlando, Florida. Staffed with animation industry veterans, including Walt Disney Feature Animation alumni, the studio will create the artwork and animation for the company’s interactive films, the first of which will be completed and released in 2005.

    In addition to the former Disney talent, the studio has acquired artists who previously worked on projects for Blue Sky, Pixar and DreamWorks. The creative staff will work in collaboration with Cecropia’s gaming veterans and engineers, located in the company’s Boston headquarters.

    “We are proud to open our Orlando studio and provide a new creative home for some of the world’s most talented and experienced artists and animators,” says Ann-Marie Bland, president and chief exec officer of Cecropia. “The new studio has been created to provide our team with the environment, workspace and tools they need to bring our vision to life.”

    “The work being done at Cecropia, which combines traditional hand-drawn animation with interactive storytelling, is unlike anything I have previously been involved with," adds Jackie Shadrake, production manager for Cecropia. "It is a great benefit to be able to directly draw on the talent and experience of the best artists and animators in the industry.”

    Cecropia’s 4,300 square-foot Orlando facility in the Westwood Corporate Center is home to 20 animators, assistant animators, story writers, layout artists and production management. The company plans to continue expanding the Orlando studio by adding 10 additional employees by the end of the year.

  • MotionBuilder 6 Available on Maintenance

    Alias today announced that its Alias MotionBuilder 6 3D character performance and animation system is now available to customers on maintenance. The company will notify MotionBuilder Pro and Standard customers eligible to receive MotionBuilder 6 with instructions on how to acquire the latest release, which will be available to the general public later this month.

    Alias MotionBuilder 6 offers real-time character animation technology including an advanced story timeline, enhanced keyframing, intelligent character technology such as auto-rigging with Human IK and precision-animation tools.

    According to Alias, MotionBuilder is now even better equipped to work in conjunction with most 3D animation packages. Version 6 boasts a more intuitive environment with a high-level animation editor, a redesigned properties viewer and the ability to emulate the hot-keys of other 3D packages.

    Simplified camera controls have been designed to make repetitive camera navigation tasks more clear and direct, and the enhanced viewer with new navigation hot buttons makes editing animation faster and easier. MotionBuilder 6 also features a redesigned transform manipulator and Handles, a new tool that gives artists complete control over selecting and manipulating objects.

    MotionBuilder 6 natively supports FBX, an award-winning, platform-independent 3D authoring and interchange format that allows customers to acquire and exchange 3D assets and media from a wide variety of sources. FBX is widely supported by most film and game studios, as well as 3D software packages and hardware manufacturers such as A&G Soluzioni, Avid, Discreet, Natural Motion, NewTek, Noitaminanimation, Okino, Qedsoft, Softimage, Strata, TurboSquid Virsys and Wings3D.

    Alias MotionBuilder Standard will be available at www.alias.com for $995. MotionBuilder Pro 6 will list for $4195 and includes one year of maintenance. Alias will also offer a 30-day trial version 6 beginning Nov. 29. 2004. The trial software is a fully functional, non-commercial version of MotionBuilder 6, available for Windows XP Professional and Mac OS X.

  • Express Stops Short of Incredibles

    The weekend turned into an animated battle at the box office as Sony’s holiday pic, The Polar Express, took a run at Disney/Pixar’s superhero spoof, The Incredibles. When the smoke cleared, Bob Par and family indeed proved more powerful than a locomotive. The Incredibles held onto the top spot with an estimated $51 million while The Polar Express pulled around $23.5 to claim second place.

    The Incredibles only slipped 27.6% in its second weekend and now stands at around $144 million. The film was directed by Brad Bird, whose feature debut, The Iron Giant, returns to video shelves tomorrow with a special edition loaded with extra features including feature-length commentary with the director.

    Buoyed by the incredible second week, Pixar’s stocks hit an all-time high, trading at $93.42 at one point this morning, according to Reuters. The rally comes after prices dipped when The Incredibles opened below the projected $80 million.

    With a budget of around $170 million, The Polar Express has a long way to go to break even since it’s only made an estimated $30.8 million since Wednesday. However, the innovative CG family flick should have strong legs over the holiday period, especially if word-of-mouth proves positive. The film is performing strongly at the 59 IMAX theaters that showcase the 3Dversion, thanks in part to attendance from school groups.

    There was little room for adult fare to shine this weekend. New Line’s heist movie, After the Sunset, bowed in third place with an estimated $11.5 million, while Universal’s sequel, Bridget Jones: The Edge of Reason, brought in just under $9 million to debut in the No. 4 spot. Rounding out the top five is Focus Features’ Seed of Chucky with around $8.7 million, a good bow for the $12 million fifth installment in the comic horror franchise.

    This weekend sees yet another big animated feature enter the arena as The SpongeBob SquarePants movie opens Friday, Nov. 19. The predominantly 2D pic will benefit from a built-in audience, but will it be enough to prove that a traditionally animated movie can hold its own at a time when 3D toons are dominating the box office? Only time will tell.

  • Disney Grabs CrossGen Titles

    According to The Hollywood Reporter, Disney Publishing Worldwide has acquired more than two dozen titles from Tampa, Fla.-based comic book publisher CrossGen. Disney already had rights to the company’s popular, W.I.T.C.H. franchise and is set to launch an animated series during the Jetix block on Toon Disney and ABC Family early next year.

    Disney, which owns roughly half of the non-manga comic book business worldwide, has plans to expand the U.S. comic-book market through such initiatives as partnering with schools to promote reading with age-appropriate graphic novels. The company also aims to mine CrossGen content for other media, including TV, film and Internet.

    Other well-known CrossGen properties include Abadazad, Mystic and Route 666. The more adult titles will be funneled into Miramax Books and other subsidiaries. Terms of the agreement have not been disclosed.

  • Mediaset, Time Warner to Bow Boing in Italy

    Mediaset SpA is adding a fourth kids’ channel to its digital cable service. Boing will debut on Nov. 20, offering young viewers animated shows and other programming from the Turner Group library.

    Mediaset, which is run by the family of Italian Prime Minister Silvio Berlusconi, has invested 10 million euros into the new channel and has a 51% stake in the venture. The rest is owned by Turner Broadcasting System Europe.

  • JibJab Takes On the Holidays

    During Thursday night’s animation-themed Producers Guild mixer and panel discussion in Culver City, Calif., featured panelist Greg Spiridellis of JibJab Media Inc. revealed plans for the next political satire from the company behind the animated web sensation, This Land.

    "We’re working on a holiday piece that is going to be a spoof of ‘We are the World.’" Notes Spiridellis. "It’s got all the world leaders including George Bush, and it’s going to be called We Own the World." He says they hope to have it finished in time for Christmas. "That’s the problem," he notes, "before we were just tinkering but now we really have to deliver."

    Greg and brother Evan Spiridellis have been producing web toons since the late ’90s but were thrust into the spotlight this year when their George W. Bush/John Kerry spoof, titled This Land, drew 80 million online views and grabbed the attention of the news media and TV personalities such as Jay Leno. They appeared as guests on The Tonight Show, which later premiered their sequel, Good to Be in D.C.

    JibJab has recently expanded into home video distribution. Spiridellis says they have sold more than 17,000 DVDs featuring This Land and Good to Be in D.C. He describes their distribution pipeline as "Three guys in an 800-square foot space panicking." He explains, "Each day I would look at our online store and see like 8,000 orders and say to [my assistant] ‘Um, we’re going to be packing a lot of boxes.’ I would love it if we could outsource that."

    At the The Producer Guild meeting, Spiridellis was joined on the panel by Sony Imageworks exec producer/senior VP of production infrastructure Debbie Denise (The Polar Express, Monster House), DreamWorks Feature Animation producer Teresa Cheng (Madagascar), Disney Feature Animation producer Randy Fullmer (Chicken Little), Universal Cartoon Studios producer John Kafka (The Chronicles of Riddick: Dark Fury, Van Helsing: The London Assignment) and TOKYOPOP director of film and TV Steve Galloway.

    Produced by New Media Council Events Committee chairs James Fino and Duncan Wainheld, the Producers Guild animation mixer was held in the Ince theater at Culver Studios. See this site forfurther coverage of the event.

  • Drawn Together’s Second Season a Reality

    Daily Variety reports that Comedy Central has ordered a second season of Drawn Together, the half-hour farcical comedy promoted as the first-ever animated reality show. The network is apparently happy with ratings for the three episodes it has aired so far and has sent 15 more installments into production at Rough Draft Studios.

    Created by exec producers Matt Silverstein and Dave Jeser, Drawn Together spoofs such reality shows as The Real World, Big Brother and The Surreal Life. Seven thinly veiled representations of popular cartoon characters from various genres have been thrown together in one swanky house to see how they get along.

    Where a lot of new shows score high ratings out of the gate due to curiosity, the momentum for Drawn Together seems to be building. This week’s episode did slightly better than the first two, drawing a reported 2.4 million viewers. The strong South Park lead-in is certainly a contributing factor, but that alone couldn’t save last year’s effort, Kid Notorious, starring Robert Evans.

    Among the new Drawn Together installments going into production is the obligatory reality show reunion episode, scheduled to air late next year.