[the_ad_placement id="top-mobile"] [the_ad_placement id="top-mobile-2"]
[the_ad_placement id="billboard-home-page"] [the_ad_placement id="billboard"] [the_ad_placement id="billboard-preview"]
[the_ad_placement id="billboard"] [the_ad_placement id="billboard-preview"]

Trevor Hogg

Trevor Hogg
86 POSTS0 COMMENTS

Simulating an Imperfect Reality: VFX Supe Dan Glass Details ‘The Matrix Resurrections’

***This article originally appeared in the March '22 issue of Animation Magazine (No. 318)*** With the current advances in virtual reality, real-time rendering and AI,...

‘Moonfall’: Roland Emmerich & VFX Supe Peter Travers Discuss Their Latest Disaster Epic

***This article was written for the April '22 issue of Animation Magazine (No. 319)*** During the mid-1960s and early 1970s, the Moon was the center...

‘Nightmare Alley’: Dennis Berardi on Crafting a Carnival of Souls for del Toro’s Noir Showpiece

***This article was written for the February '22 issue of Animation Magazine (No. 317)*** Nightmare Alley is a departure of sorts for fantasy-horror master Guillermo...

An Early Look at the VFX Oscar Race

***This article originally appeared in the January '22 issue of Animation Magazine (No. 316)*** With no magical crystal ball available and lacking the ability to...

Conjuring Visual Magic: ‘The Wheel of Time’ Delivers an Epic Fantasy in VFX

The team behind the new adaptation of Robert Jordan’s fantasy series The Wheel of Time are hoping to capture the magic of other epic...

A Monster Evolves: Upping the Visual Ante in ‘Venom: Let There Be Carnage’

***This article originally appeared in the December '21 issue of Animation Magazine (No. 315)*** One of the benefits of producing a sequel is that the...

Neill Blomkamp’s ‘Demonic’: Possessed by New Technologies

***This article originally appeared in the Sept./Oct. '21 issue of Animation Magazine (No. 313)*** Acclaimed filmmaker Neill Blomkamp (District 9) goes beyond his usual realm...

The Way of the Samurai: BTS of ‘Snake Eyes’ with VFX Supe Olaf Wendt

***This article was written for the August '21 issue of Animation Magazine (No. 312)*** An iconic ninja warrior in the G.I. Joe franchise gets his...

A Noble Quest: ‘The Green Knight’ Conjures Chivalric Magic Thanks to Weta, Outpost & Maere Studios

***This article originally appeared in the August '21 issue of Animation Magazine (No. 312)*** One of this summer's more intriguing fantasies has an unlikely source...

Final Justice: How Weta Digital Supercharged ‘Zack Snyder’s Justice League’

***This article originally appeared in the May '21 issue of Animation Magazine (No. 310)*** With the release of Zack Snyder’s version of Justice League last...

Adventures in Zero Gravity: VFX Supes Matt Kasmir & Chris Lawrence Explore ‘The Midnight Sky’

Movies about space travel have always provided visual effects artists with opportunities to push the medium in exciting new directions. The new Netflix feature...

Playing the Monster Game: VFX Supe Dennis Berardi Talks ‘Monster Hunter’

***This article originally appeared in the February '21 issue of Animation Magazine (No. 307)*** Filmmaker Paul W.S. Anderson extends his relationship with Japanese video game...

How to Build a Better ‘Sonic the Hedgehog’

***This article originally appeared in the April 2020 issue of Animation Magazine (No. 299)*** Video-game adaptations have been more of a miss than a hit...

Much Ado About the VFX of ‘Dolittle’

Two-time Oscar-winning VFX supervisor John Dykstra shares some of the details of bringing the good doctor’s adventures to life. It seems that every generation deserves...

VFX Jedi Tricks Still Impress in ‘Rise of Skywalker’

***This article was written for the March ‘20 issue of Animation Magazine (No. 298)*** When the ninth and final chapter of the core Star Wars...

‘The Witcher’: Crafting All Creatures Great and Monstrous

***This article originally ran in the February ‘20 issue of Animation Magazine (No. 297)*** If you guessed that a much-anticipated series based on a supernatural...

Angels and Daemons: Russell Dodgson Reveals the VFX of ‘His Dark Materials’

***This article originally ran in the January ‘20 issue of Animation Magazine (No. 296)*** Back in 2007, the dense, richly imagined world of author Philip...

Present Tense: The VFX of ‘Terminator: Dark Fate’

Thirty-five years ago, a time travel tale about a malevolent AI trying to eliminate the leader of the human resistance by sending a cyborg...

‘Maleficent 2’: No Rest for the Wicked

***This article originally appeared in the December '19 issue of Animation Magazine (No. 295)*** Five years ago, Disney opted to retell the story of Sleeping...

The VFX of ‘Ad Astra’: Envisioning the Retro Future of Space Travel

***This article originally appeared in the November ‘19 issue of Animation Magazine (No. 293)*** Forty years ago, Francis Ford Coppola’s Apocalypse Now transferred Joseph Conrad’s...
ADVERTISEMENT
[the_ad_placement id="sidebar"] [the_ad_placement id="sidebar-preview"]

CONTEST

[the_ad id=”3269751″]

NEWSLETTER

Most Recent

ADVERTISEMENT
[the_ad_placement id="sidebar"] [the_ad_placement id="sidebar-preview"]
ADVERTISEMENT
[the_ad_placement id="billboard"] [the_ad_placement id="billboard-preview"]
[the_ad id="3268579"]