Author: Ryan Ball

  • Garfield, Fox and the Hound on Disc

    The fat, orange tabby with a taste for lasagna lands on retail shelves today, along with a couple other classic animated critters. This weeks’ slate of home video releases is led by the big-screen sequel Garfield: A Tail of Two Kitties and The Fox and the Hound 25th Anniversary Edition, a re-mastered collector’s edition of the marginalized Disney feature.

    Released theatrically over the summer, Garfield: A Tail of Two Kitties earned just north of $28 million domestically but was a certified hit overseas, scratching up a worldwide gross of $133 million. The title should also do well on disc as kids follow the lazy, CG-animated cat across the pond. In this latest adventure, Garfield, voiced again by Bill Murray, travels to the U.K. with his owner, Jon Arbuckle (Breckin Meyer). Through a case of mistaken identity, our feline hero lands in the lap of luxury as the ruler of a posh castle, but gets more than he bargained for as the scheming Lord Dargis (Billy Connolly) plots to take over the estate. Jennifer Love Hewitt also reprises the role of Jon’s veterinarian girlfriend, Liz.

    Bonus materials include a Drawing With Jim Davis featurette, an exclusive Garfield comic strip and the interactive games Odie’s Photo Album and Garfield’s Maze. The widescreen version also includes includes footage not seen in theaters. Released by Fox Home Entertainment, the DVD lists for $29.99.

    First released in 1981, The Fox and the Hound features the voices of Mickey Rooney, Kurt Russell, Pearl Bailey, Jack Albertson, Sandy Duncan, Jeanette Nolan, Pat Buttram, John Fiedler, Paul Winchell, Keith Coogan and Corey Feldman. Based on a book by Daniel P. Mannix, the film follows the unlikely friendship between a bloodhound pup and a young fox, who are soon driven apart by the ways of the world. The pic is noteworthy for the involvement of Frank Thomas, Ollie Johnston and Woolie Reitherman, three of Disney’s ‘Nine Old Men.’ This was the last time the stalwart animators would collaborate with the studio’s up-and-coming artists.

    Extra features on the DVD include a sing-along featuring th soong ” The Best of Friends,” a Forest Friendship game, an art gallery, a DVD storybook titled New Best Friends and the featurette Passing the Baton: Golden Age animators and the New Breed. Also included are the bonus classic shorts Lambert the Sheepish Lion and Lend a Paw. The Buena Vista Home Entertainment release carries a suggested retail price of $29.99.

  • Cartoon Network Shows on DVD

    Fans of Danny Antonucci’s Ed, Edd ‘n’ Eddy can finally pick up the first season of the wacky animated series as a raft of Cartoon Network offerings find their way to DVD thantks to Warner Home Video. Holiday-themed episodes of some of the network’s most popular shows are also available in Cartoon Network Christmas: Vol. 3, while episodes of Harry and His Bucket Full of Dinosaurs debut and the second season of [adult swim] staple Harvey Birdman, Attorney at Law is ready for cross-examination on disc.

    Produced by A.K.A. Cartoons in Vancouver, Ed, Edd n Eddy debuted on 1999 and has enjoyed six seasons n Cartoon Network. The series centers on three mischievous boys who terrorize the neighborhood and attempt to pull off kooky get-rich-quick scams. While Warner previously released episodes of the show, this is the first time the entire first season has been made available on home video. The release carries a suggested retail price of $19.98.

    There’s more Ed, Edd n Eddy to be found in Cartoon Network Christmas: Vol. 3, which also offers up special episodes of Cartoon Network favorites The Grim Adventures of Billy & Mandy (‘Billy & Mandy Save Christmas”), Codename Kids Next Door (‘Operation N.A.U.G.H.T.Y”), Fosters Home for Imaginary Friends (‘Store Wars’) and Camp Lazlo (‘Snow Beans’). The DVD arrives in time for holiday viewing and carries a suggested retail price of $14.97.

    Harry and His Bucket Full of Dinosaurs: To Dino World and Back offers five episodes from the popular kids’ show based on the best-selling books by British author Ian Whybrow. The series follows the adventures of five-year-old Harry and his toy dinosaur friends, which come to life when no one else is watching. The series first aired in August of 2005 during with the debut of the Tickle U preschool block on Cartoon Network. Fans of the show can watch these episodes time and time again for $14.97.

    Harvey Birdman, Attorney at Law: Season Two is a two-disc set with 13 episodes of the show about a superhero-turned-lawyer who represents classic cartoon characters from the Hanna-Barbara library. Nine of the installments feature commentary by such voice contributors as Stephen Colbert, John Michael Higgins, Gary Cole, Peter MacNicol, Paget Brewster and Chris Edgerly. Other extras include unaired scenes, a music video for ‘Hey Mr. Passerby,’ a behind-the-scenes look at the making of the series and the evolution of a scene, ‘Fun With Audio’ segments, and something called ‘Clothes-less Animation Pass,’ which is a scene from the show reanimated to be all naked all the time. The Warner Home Video release is available for $29.98.

    If Harvey Birdman isn’t edgy and adult enough for you, you can also bring home the entire second season of MTV2’s cult hit Wonder Showzen. This twisted Sesame Street spoof that features a mix of puppets, live actors and animated shorts from Augenblick Studios. The two-disc season one DVD offers all eight episodes, as well as outtakes from the ‘Clarence’ and ‘Beat Kids’ segments, commentaries on genocide and time travel, the first Wonder Showzen story book, an exclusive ‘Beat Kids’ featurette and ‘extra annoying’ games and more than an hour’s worth of time wasters. The Paramount Home Entertainment release lists for $26.99.

  • Classic Media Stretches with Gumby

    Classic Media is adding Gumby and Pokey to its extensive roster of the iconic animated characters through a deal with property owner Premavision Inc. The long-term joint venture will see Classic Media handle U.S. and international television, feature film, home video, digital media and promotional rights to the Gumby library, which includes of 223 clay-animated TV episodes and a 1995 movie. New Gumby adventures are being produced by Clokey Prods., which originated the show 50 years ago.

    Created by legendary animator/producer Art Clokey, the flexible, green Gumby made his first appearance on the Howdy Doody Show in 1956 before getting his own animated Saturday morning TV series. Classic episodes of The Gumby Show have continued to air on various outlets around the world ever since.

    ‘Gumby has had a huge impact on popular culture as well as influencing a generation of animators,’ says Classic Media CEO Eric Ellenbogen. ‘We are very enthusiastic about the addition of Gumby to our portfolio of classic brands and look forward to working with the Clokey family on many new productions.’

    Classic and Clokey are developing a new direct-to-video movie that is slated for release in 2008, as well as an all-new TV series. Heat Licensing has been the licensing and merchandising agent for Gumby for the past seven years and will continue to work with Classic Media to co-license the brand. Several new licensing, marketing and promotional partnerships will be announced throughout the end of the year and into the first-quarter of 2007.

    Joe Clokey, president of Clokey Prods., comments, ‘My dad and I are thrilled to be working with Classic Media on this exciting co-venture. Classic Media’s expertise across all facets of entertainment and classic brand management, makes them the perfect partner to ensure Gumby’s success for the next 50 years.’

    Other time-honored cartoon franchises managed by Classic Media include

    Casper the Friendly Ghost, Mr. Magoo, Richie Rich, Peter Cottontail, Rudolph the Red-Nosed Reindeer, Gerald McBoing Boing and Underdog. The company’s latest release, a live-action remake of Lassie, was distributed theatrically around the world to critical acclaim. Currently in production is a live-action/CG Underdog feature film with Spyglass Ent. and Disney, as well as the CG-animated feature The Pirates Who Don’t Do Anything: A VeggieTales Movie for Universal Pictures. Classic Media is also developing an animated Mr. Peabody & Sherman feature with DreamWorks. On the TV side, the company’s pre-school series Gerald McBoing Boing airs daily on Cartoon Network, which will soon premier Classic’s all-new George of the Jungle, an animated series now in production with Studio B in Vancouver.

  • Correction: Monster Warriors to Fight Again

    On Tuesday, Oct. 3, we reported that YTV in Canada had commissioned a second season of the kids’ action series Monster Warriors from Canadian production company Coneybeare Stories. We also erroneously stated that the series would be returning to Jetix Europe outlets. The new season is distributed by Los Angeles, Calif.-based PorchLight Ent. via a recently formed alliance with Coneybeare Stories, and will begin airing in March of 2007 on YTV.

    Created by Coneybeare Stories president Wilson Coneybeare, Monster Warriors stars Jared Keeso (The 4400, Smallville), Mandy Butcher (Ice Princess, Radio Free Roscoe), Yani Gellman (The Lizzie McGuire Movie, Guinevere Jones) and Lara Amersey (Radio Free Roscoe, Land of the Dead). Together, they make up the Monster Warriors, a group of brave and enterprising teens who take matters into their own hands when Capital City is terrorized by mad scientist Klaus Von Steinhauer (Se’n Cullen) and his army of B-movie monsters.

  • MIPCOM Jr.: Buyers Not Sheepish About Shaun

    The MIPCOM Jr. market wrapped up over the weekend in Cannes, France, and when the dust settled Aardman Animation’s Shaun The Sheep emerged as the most looked-at property. Fans of the Oscar-winning Wallace & Gromit short A Close Shave will recognize the title character in the 40×7 series, which has been commissioned by CBBC for broadcast in 2007 and has was picked up by a number of broadcasters heading into this year’s MIPCOM.

    Aardman holds worldwide rights to Shaun the Sheep, a stop-motion series about a young member of the flock who doesn’t follow the fold and has to use his resourcefulness to get himself out of trouble when his maverick personality and playful curiosity land him in compromising positions. The show is exec produced by Aardman’s head of broadcast, Miles Bullough, and CBBC’s head of animation & acquisitions, Michael Carrington.

    Of the 937 programs presented at this year’s MIPCOM, the property with the second highest number of requests was Amy’s Gang from Australia’s Ettamogah Ent. Groups. Third was Angus And Cheryl from Spain’s BRB Internactional, followed by Chaotic from 4Kids Ent. in the U.S. and Skunk Fu! From Cake Ent. in the U.K.

    Other shows making the top-ten this year include Monster Buster Club from France’s Marathon, Grossology from Nelvana in Canada, the Finish series Anna And The Moods from Caoz Ltd. and Monster Distributes, Bugged from Sparkling in France and Best Ed from 9 Story Ent. of Canada.

  • MoMedia Churns Out AOL’s Chubby Butter

    Teen-centric web destination AOL RED has teamed with MoMedia International for mobile distribution of its Chubby Butter series of animated shorts. The deal will make approximately 30 cartoons running between one and three minutes long available to more than 100 mobile operators for distribution in more than 35 countries.

    AOL RED offers Chubby Butter at www.chubbybutter.com. Popular animated shorts featured on the site include Berzerkari, Huxtable and Boner, Paper Fighter Squadron, Gene the Boy Genie, Salt & Peppa and Penned. The cartoons will be available for download through a number of providers, including Vodafone U.K. and MTS Russia.

    “This deal represents a new distribution platform for AOL RED as we look to expand to the international market by tapping into the huge success of cell phone downloads,” says Malcolm Bird, senior VP of AOL Teens & Kids. “We are confident that, through our partnership with MoMedia International, we will build interest in the Chubby Butter series of cartoons while capturing the large teen market in territories beyond the U.S. marketplace.”

    London-based MoMedia is an independent offshoot of World Wide Entertainment (WWE), one of Australia’s largest independent TV production/distribution businesses. The company represents more than 35 production companies through 112 live contracts with mobile operators, ISPs and the new media divisions of major broadcasters.

  • Fans Making the Videos on Habbo

    Members of Habbo, one of the world’s largest online social networks for teens, are making their own animated music videos for Universal Def Jam recording artist Lady Sovereign and Hollywood Records’ Jeannie Ortega. Featuring user avatars dancing to the pop stars’ new songs, the ‘Habbo Fans Version Animated Music Videos’ are part of overall advertising campaigns that include billboards, branded rooms and customized interactive content within the community.

    Fan contributions will be edited into videos for Ortega’s song ‘Crowded,’ which will premiere in mid October, and Lady Sovereign’s ‘Gatheration,’ premiering October 24. In addition to airing on Habbo, the videos will be played on the jumbotrons at upcoming concerts. This is the first time a social networking community has created music videos featuring member avatar characters, and Habbo plans to continue the trend with several other featured artists.

    With more than 1.7 million members in the U.S. and approximately 7.1 million users worldwide, Habbo major brands and artists a platform for reaching teens. To date, brands such as Sprite, L’Oreal and Wal-Mart have all taken part in interactive campaigns within the Habbo world.

    Habbo users join by creating a fully customized online character called a Habbo. From there, they can explore many public hang-outs, play a variety of games, connect with friends, decorate their own rooms and engage in other acts of creativity and self expression. Since its launch in 2000 by Sulake Corp., HABBO sites have been introduced in 21 countries on five continents, and have seen more than 60 million Habbo characters created. Teens interested in becoming members can go to www.habbo.com and click on the ‘check in’ button.

  • Ruby Gloom Goes to Japan

    She’s not exactly Little Miss Sunshine, but the animated Ruby Gloom is headed to the Land of the Rising Sun via a licensing and home entertainment deal between Corus Ent.’s Nelvana Enterprises and Japan’s OLC/Rights Entertainment Inc. (ORE). This first-ever partnership between Nelvana and ORE grants ORE a master territory license for a range of products for the tween/teen property.

    The Ruby Gloom brand was created by Los Angeles-based design firm Mighty Fine. The product line, set to roll out in 2007, will include fashion apparel, accessories, stationery, health and beauty products, novelty items and home entertainment productions. The products will be introduced this month to the Japanese market at the Individual Fashion Expo 2 in Tokyo. The character will also make the japans music scene when Ruby Gloom knee-high socks, postcards and a novelty alarm clock are packaged with the release of pop star Nana Kitade’s upcoming CD from Sony Music Ent.

    Nelvana is producing a series 40 half-hour CG-animated Ruby Gloom episodes aimed at girls and boys 6-12. The comedy show follows the adventures of Ruby Gloom and her off-beat circle of friends living on the outskirts of Gloomsville. This world is home to an eclectic group of characters lincluding one-eyed Iris, Doom Kitty, Skull Boy, Misery, Boo-Boo, Mr. Buns and the two-headed boy band, Frank and Len. Forever the optimist, Ruby always sees the bright side of the dark side in life, emphasizing the importance of friendship and celebrating the differences in people. The series makes its world premiere on YTV in Canada this month and has recently secured broadcast deals with Super RTL in Germany and Cartoon Network in Latin America.

  • Jill Culton, Co-Director of Sony Pictures Animation’s Open Season

    Jill Culton has been working in the animation industry for around 16 years, eight of which she spent as an animator, storyboard artist and story person at Pixar. Having accumulated an impressive list of credits that includes Toy Story, Toy Story 2, A Bug’s Life and Monsters, Inc., she was ready to step up to the director’s chair for Sony Pictures Animation’s debut feature, Open Season. Sharing helming duties with veteran director Roger Allers (The Lion King) and animator/storyboard artist Anthony Stacchi, Culton helped the studio knock their first swing out of the park with a No. 1 box-office debut.

    Animation Magazine Online: What was it like moving up to directing? You certainly had a competent ally in Roger Allers.

    Jill Culton: Sure, but this was Roger’s first time doing CG, so that was kind of a good balance between us because my whole career had been in computer animation. It was a pretty great experience and I think Roger would agree with this as well’the art of making these films is kind of like the art of stained-glass window making’it’s really meticulous and the craft is passed down from person to person. It’s really difficult to direct one of these if you haven’t seen the whole process, been part of the process or been an animator or story person because it’s very difficult to direct others to do things you yourself haven’t done. That’s one thing that I thought was really great. As a director, you’re kind of the conductor of the orchestra, you have to hold the big picture and go to every department on a regular basis and make sure that they have the vision in their head and it helps if you’ve been there before. I found that a lot of people I worked with on this job are people I’ve been working with in the industry for years and years, so it was even a bit of a weird, super close-knit family.

    AM: After working at an established toon shop like Pixar, you came to Sony to work on their very first CG feature. How smoothly was that ship running?

    JC: It’s always challenging when you’re doing a first film with a company. You have to set up every department as you go, so you’re doing all the start-up as you’re making the film. However, the benefit that you get’and I experienced this on the first Toy Story as well’is that there’s an enthusiasm from the crew that comes from making a first film that you may never get back again. Everybody’s so excited. They’re willing to stay up all night and come in on the weekends and it’s not because they have to, its because they really want to do this and they’re so excited to be part of a first film for a company. Sony really has that. At times when I was exhausted and thought I couldn’t go on there was always somebody on the crew who was saying, ‘Let’s keep going, let’s do this bigger, let’s do it again.’ Usually, you’re that person but I have to say on this project, it wasn’t only the directors who had to play that roll. The entire and all their excitement kept us all going.

    AM: What were the days like leading up to the release of the move? Were you looking at reviews? Does that sort of thing get to you?

    JC: It’s tough. All of us tried not to look at reviews but secretly we were all looking at them. A lot of the negative reviews were talking about the glut of animation these days and I think it’s unfortunate that some reviewers got sick of seeing so many animated releases this year. Obviously, the kids don’t get sick of it. It there’s more than two out there, that’s great for families. So some of those reviews we had to turn a blind eye to just because a lot of them were statements about the animation industry in general and we kind of got lumped in with that. The live-action industry never gets judged like that. A lot of the families we’ve talked to are relieved that there are more things to take their kids to on the weekends. And I think that the people who went to see it really enjoyed it and that does all of our hearts well. That’s what we’ve been working for three and a half years for.

    AMO: And the film is also screening in IMAX 3D ‘

    JC: We never planned to do it in IMAX 3D at the very beginning but at the end there was kind of a push to say, ‘You know, what? Let’s do it.’ Really, I think people are not just excited to see the film in a large venue like that (all those IMAX screens are gigantic), but the added effect of 3D makes it another fun thing to do on the weekend. It looks like we made this film for 3D even though we never planned on it. It was just a happy accident. When you watch the river rapids ride or the convenience store break-in where there’s Cheerios flying at your face. It works great.

    AMO: You’ve been in this industry a long time and have really worked hard to get where you are. What advice would you give to someone who wants to be in your position, especially a woman in this industry, which is pretty male-dominated.

    JC: I was talking to a group of ASIFA folks the other night and they asked the same question about women in the industry. The interesting thing about animation is this is one of the great, rare industries where you are judged on your talent. When you send in a portfolio or a reel of animation or something like that, they kind of look at your name but they pop it in and you’re no longer male nor female, you’re just talent. That’s your one shot. Rarely do you get a face-to-face interview. So my advice is that you really have to keep at it. You have to keep at it when no one’s looking. You have to take your sketchbook to the zoo. You have to observe people. You have to read stories. You have to look at mythology. You have to watch movies. Someone recently asked me if I study movies and I told them about this weird obsession that’s been with me since I was a little kid. Since I was in junior high, I used to come home from school every day and watch the same movie. Chariots of Fire was the first one I did that with. I was so bored when it was in the theater that I walked out and played videogames in the lobby. But when it came on TV I taped it and my mom came into the living room and said ‘I’m worried. You’ve watched that movie 40 times in a row.’ And I still do that to this day. I’ll get a movie that I love, Master and Commander or something like that and I’ll watch it every single night when I come home from work for I don’t know how long, months. You have to love what you do in life, period. If you love to animate and you love to draw, do it. Practice when no one’s around. If you want to tell stories then watch stories, read stories. Go to book clubs. Don’t just read the how-to books. I think becoming a director is really just a residual effect of all these years of being in the industry, doing these things and being saturated in it. After you’ve done it for so long, people say, ‘Hey, would you like to direct?’ But it’s as competitive as being a doctor or a lawyer or anything else. You have to really work hard on your own and you have to find ways to keep going, keep drawing, keep taking classes. Then they’ll make it, they definitely will. It’s a fabulous career. I’ve been an animator, I’ve been a designer, I ‘ve gotten to write, I’ve been a story head and I’ve been a director. I’ve been able to do so much.

    AMO: Is there anything in the industry that you’ve haven’t done but would like to do?

    JC: I’ve never been on the technical side of creating software and stuff, and I have to say those guys are just as artistic as the best designer you could ever find. Talking to them is just like talking to an artist and there are so many creative minds. I’ve been able to benefit from challenging some of the software engineers to create new tools, but I haven’t been part of the creating process. It just seems like a miracle to me that they keep making these tools. Specifically, on Open Season I wanted a tool where the characters could have built-in squash-and-stretch where you can manipulate the silhouettes. You basically have the ability to sculpt the characters into any shape you want. I gave a two-hour lecture and I showed all these old Disney films and stylized Warner Bros. cartoons and showed how the characters could squash and stretch out of proportion. I went frame by frame and they just kind of looked at me, and I thought, ‘I’m such an idiot. They don’t understand me.’ But the next day the phone was ringing off the hook. They came out of the woodwork asking all about this and within about four months this amazing, revolutionary too was developed. When I peek behind the curtain, that’s the one part that I don’t know how it happens. But I’m so glad it does because it takes both sides’the creative, visual storytelling and this wonderful, creative team of technical guys who are still pushing the envelope and creating new stuff.

    AMO: What’s next for you? Are you taking time off or right on to the next project?

    JC: I’m taking some time off and I’m on to my next project. I’m working on another one for Sony and I’m going to take some time off to go rest up. I think it’s important for creative people to go and’you’ve been putting all of your creative input into something for three and a half years and if you don’t go away and have a normal life, you don’t have real experiences to grab from. To me, it’s really important when you’re a filmmaker not to just grab for a formula or grab for something you’ve used in the past. Sometimes I think doing these one after another can not only be dangerous to your health, but can also be dangerous to the film if you’re not careful.

    AMO: So what’s the next Sony film?

    JC: It’s undisclosed, a big hush-hush. But you’ll be the first to know!

    Be sure to pick up the October issue of Animation Magazine to read more about the work Culton, Allers, Stacchi and the rest of the team at Sony Pictures Animation put into Open Season.

  • Lion Toon Debuts Two at MIPCOM

    Barcelona-based animation house Lion Toons is presenting two new short-format properties at MIPCOM in Cannes this week. Planet Oleum is an irreverent series of 39 three-minute cartoons aimed a teenagers, and Dr. Stretch-Oh! is being sold as a series of 52 two-and-a-half-minute instalments for kids 8-12.

    Lion Toons developed Planet Oleum with fellow Spanish company Nikodemo Animation, which is best known for its successful web series, Calico Electronico. The series takes place in ‘precisely the furthest corner of the galaxy,’ where five un-sentient beings inhabit a floating fuel deposit and wait patiently for a customer, though they haven’t had one on years. Planet Oleum is the business dream of Papi, a small-time entrepreneur who retired from the Space Invaders Wars. However, he hasn’t seen his last battle considering his daughter, Cleo, is going through puberty and has caught the eye of all the employees.

    Developed by Lion Toons and British scriptwriter Jon Groves (Pucca, Horrid Henry, Rupert and Friends) Dr. Stretch-Oh! is described as a dark, weird and funny 3D series starring an unusual physician who will solve any problem for any patient’any way he can.

    Both projects are being presented for the first time at MIPCOM and are geared to broadcasters looking for fillers and companies seeking content for mobile, VOD, IPTV and other platforms.

  • Nick Execs Headline MIPCOM Jr. Licensing Seminar

    MTV Networks International announced that Leigh Anne Brodsky, president of Nickelodeon & Viacom Consumer Products, and Brown Johnson, executive creative director for Nickelodeon Preschool Television, will be the featured speakers for the Licensing Track seminar during the MIPCOM Jr. market in Cannes, France. Sponsored by LIMA, the worldwide trade organization for the licensing industry, the session will be moderated by David Jacobs of HiHat Media on Sunday, Oct. 8.

    ‘While at Nickelodeon, Leigh Anne and Brown have built some of today’s most successful kids’ properties such as Dora the Explorer and The Backyardigans,’ says LIMA President Charles Riotto. “The Licensing Track seminar is a tremendous opportunity for MIPCOM Jr. attendees to gain exclusive insight into the global programming and licensing business and LIMA is extremely excited to bring these two industry leaders together in this intimate forum.”

    The Licensing Track seminar will provide an in-depth examination of how Nickelodeon developed the Dora the Explorer property, which has won the LIMA award for Best Film & Television Brand License for the past two years. Attendees will be given insight into Nickelodeon’s strategies for building hit programming, creating merchandising programs and coordinating broadcast launches with consumer product development and retail plans. Brodsky and Johnson will also dispense practical advice for children’s producers thinking about consumer products and the licensing business.

    Nickelodeon & Viacom Consumer Products manages the third largest licensing business in the world and represents such properties as SpongeBob SquarePants and Dora the Explorer. The department handles the merchandising for Nick Jr., Nickelodeon, Paramount Pictures, Comedy Central, MTVN International, and Spike TV.

  • RTE Sails With Lifeboat Luke

    Ireland’s RTE is the first broadcaster to sign on for Lifeboat Luke, a new CG-animated kids’ show from Belfast-based Banjax Studios. The 52-episode, Hi-Def search-and-rescue series is currently being shopped by Banjax at MIPCOM Jr and MIPCOM in Cannes, France, and will be ready for broadcast in October of 2007.

    for kids aged 4-7 featuring Lifeboat Luke is created and directed by Alastair McIlwain, who previously directed the award winning 2001 series Tiny Planets for Pepper’s Ghost Prods. and Sesame Workshop. ‘Our aim has been to create a show with universal appeal, lots of comedy, and a great graphic look that reflects the culture and place in which it was made,’ he comments. ‘I believe there has been a loss of local cultural voices in children’s TV, particularly in the U.K., and I think Luke is a show that is genuinely local but with true global appeal.’

    In the show, Luke the lifeboat and his friends have fun and help people in need in the magical Irish seaside town of Donghadoo, not to be confused with the real-life Northern Irish seaside town of Donaghadee, which Mcllwain calls home. The first 13 episodes are in production at Banjax with support from the Northern Ireland Film & TV Commission’s Lottery Production Fund and private investors.

    The remaining 39 installments will be co-produced with Dublin’s Kavaleer Prods. with additional aid from the Irish Film Board and the Broadcast Commission of Ireland. The series

  • 300 Trailer Hits

    Warner Bros. has released the trailer for its adaptation of Frank Miller’s epic graphic novel, 300. Like Miller’s Sin City, the tome was brought to the screen by filming actors against green screens and filling in the environments and other elements with CG imagery and animation. The film is scheduled to arrive in theaters on March 9, 2007.

    300 is directed by Zack Snyder, who helmed the 2004 Dawn of the Dead remake. The story revolves around the ancient Battle of Thermopylae, in which King Leonidas and 300 Spartans fought to the death against Xerxes and his massive Persian army, inspiring all of Greece to unite. Effects for the film are created by Animal Logic, Hybride Technologies and Hydraulx. A production blog, video journals, concept art and additional information about the upcoming movie can be found at http://300themovie.warnerbros.com.

    Miller fans eagerly awaiting the movie can also look forward to the PSP video game 300: March To Glory. Deveolped by Collision Studios, the title will be released by Warner Bros. Interactive Ent. in conjunction with the film’s release. Until then, you can check out the glorious movie trailer at www.apple.com/trailers/wb/300.

  • Google Ogling YouTube?

    San Mateo, Calif.-based file-sharing website YouTube has quickly become the preferred service for the viral dissemination of everything from homemade videos to classic animation clips. Now it seems that popular Internet search engine Google is looking into acquiring the site for $1.6 billion, according to a report by the Wall Street Journal. The publication cites unnamed sources as neither Google nor YouTube has confirmed nor denied the rumor.

    With the growing popularity of viral video, Google and other popular web destinations like fellow search page Yahoo have created their own portals for uploading and downloading streaming clips. Still, YouTube remains one of the most visited hosts and would certainly give Google a major leg-up on the competition and greatly increase ad revenue. In fact, YouTube is so popular that television execs are offering development deals to some of the site’s breakout stars.

    This is not the first time word of a YouTube acquisition has made its way around the grapevine. While the entity has a lot to offer in the way of internet traffic, it also comes with baggage in the form of copyright infringement issues. While a lot of the videos featured on the site are user-generated, people are using the service to post footage from movies and TV shows without the consent of the rights holders. You may recall that in July of this year Ren and Stimpy creator John Kricfalusi got into a war of words with Warner Bros. when the studio forced YouTube to remove classic cartoon snippets that Kricfaluci uploaded to the site for use on his blog (johnkstuff.blogspot.com). It was reported at the time that Warner Bros. was considering a deal to put its own content on YouTube.

  • Open Season Director Jill Culton

    Jill Culton has been working in the animation industry for around 16 years, eight of which she spent as an animator, storyboard artist and story person at Pixar. Having accumulated an impressive list of credits that includes Toy Story, Toy Story 2, A Bug’s Life and Monsters, Inc., she was ready to step up to the director’s chair for Sony Pictures Animation’s debut feature, Open Season. Sharing helming duties with veteran director Roger Allers (The Lion King) and animator/storyboard artist Anthony Stacchi, Culton helped the studio knock their first swing out of the park with a No. 1 box-office debut.

    Animation Magazine Online: What was it like moving up to directing? You certainly had a competent ally in Roger Allers.

    Jill Culton: Sure, but this was Roger’s first time doing CG, so that was kind of a good balance between us because my whole career had been in computer animation. It was a pretty great experience and I think Roger would agree with this as well’the art of making these films is kind of like the art of stained-glass window making’it’s really meticulous and the craft is passed down from person to person. It’s really difficult to direct one of these if you haven’t seen the whole process, been part of the process or been an animator or story person because it’s very difficult to direct others to do things you yourself haven’t done. That’s one thing that I thought was really great. As a director, you’re kind of the conductor of the orchestra, you have to hold the big picture and go to every department on a regular basis and make sure that they have the vision in their head and it helps if you’ve been there before. I found that a lot of people I worked with on this job are people I’ve been working with in the industry for years and years, so it was even a bit of a weird, super close-knit family.

    AM: After working at an established toon shop like Pixar, you came to Sony to work on their very first CG feature. How smoothly was that ship running?

    JC: It’s always challenging when you’re doing a first film with a company. You have to set up every department as you go, so you’re doing all the start-up as you’re making the film. However, the benefit that you get’and I experienced this on the first Toy Story as well’is that there’s an enthusiasm from the crew that comes from making a first film that you may never get back again. Everybody’s so excited. They’re willing to stay up all night and come in on the weekends and it’s not because they have to, its because they really want to do this and they’re so excited to be part of a first film for a company. Sony really has that. At times when I was exhausted and thought I couldn’t go on there was always somebody on the crew who was saying, ‘Let’s keep going, let’s do this bigger, let’s do it again.’ Usually, you’re that person but I have to say on this project, it wasn’t only the directors who had to play that roll. The entire and all their excitement kept us all going.

    AM: What were the days like leading up to the release of the move? Were you looking at reviews? Does that sort of thing get to you?

    JC: It’s tough. All of us tried not to look at reviews but secretly we were all looking at them. A lot of the negative reviews were talking about the glut of animation these days and I think it’s unfortunate that some reviewers got sick of seeing so many animated releases this year. Obviously, the kids don’t get sick of it. It there’s more than two out there, that’s great for families. So some of those reviews we had to turn a blind eye to just because a lot of them were statements about the animation industry in general and we kind of got lumped in with that. The live-action industry never gets judged like that. A lot of the families we’ve talked to are relieved that there are more things to take their kids to on the weekends. And I think that the people who went to see it really enjoyed it and that does all of our hearts well. That’s what we’ve been working for three and a half years for.

    AMO: And the film is also screening in IMAX 3D ‘

    JC: We never planned to do it in IMAX 3D at the very beginning but at the end there was kind of a push to say, ‘You know, what? Let’s do it.’ Really, I think people are not just excited to see the film in a large venue like that (all those IMAX screens are gigantic), but the added effect of 3D makes it another fun thing to do on the weekend. It looks like we made this film for 3D even though we never planned on it. It was just a happy accident. When you watch the river rapids ride or the convenience store break-in where there’s Cheerios flying at your face. It works great.

    AMO: You’ve been in this industry a long time and have really worked hard to get where you are. What advice would you give to someone who wants to be in your position, especially a woman in this industry, which is pretty male-dominated.

    JC: I was talking to a group of ASIFA folks the other night and they asked the same question about women in the industry. The interesting thing about animation is this is one of the great, rare industries where you are judged on your talent. When you send in a portfolio or a reel of animation or something like that, they kind of look at your name but they pop it in and you’re no longer male nor female, you’re just talent. That’s your one shot. Rarely do you get a face-to-face interview. So my advice is that you really have to keep at it. You have to keep at it when no one’s looking. You have to take your sketchbook to the zoo. You have to observe people. You have to read stories. You have to look at mythology. You have to watch movies. Someone recently asked me if I study movies and I told them about this weird obsession that’s been with me since I was a little kid. Since I was in junior high, I used to come home from school every day and watch the same movie. Chariots of Fire was the first one I did that with. I was so bored when it was in the theater that I walked out and played videogames in the lobby. But when it came on TV I taped it and my mom came into the living room and said ‘I’m worried. You’ve watched that movie 40 times in a row.’ And I still do that to this day. I’ll get a movie that I love, Master and Commander or something like that and I’ll watch it every single night when I come home from work for I don’t know how long, months. You have to love what you do in life, period. If you love to animate and you love to draw, do it. Practice when no one’s around. If you want to tell stories then watch stories, read stories. Go to book clubs. Don’t just read the how-to books. I think becoming a director is really just a residual effect of all these years of being in the industry, doing these things and being saturated in it. After you’ve done it for so long, people say, ‘Hey, would you like to direct?’ But it’s as competitive as being a doctor or a lawyer or anything else. You have to really work hard on your own and you have to find ways to keep going, keep drawing, keep taking classes. Then they’ll make it, they definitely will. It’s a fabulous career. I’ve been an animator, I’ve been a designer, I ‘ve gotten to write, I’ve been a story head and I’ve been a director. I’ve been able to do so much.

    AMO: Is there anything in the industry that you’ve haven’t done but would like to do?

    JC: I’ve never been on the technical side of creating software and stuff, and I have to say those guys are just as artistic as the best designer you could ever find. Talking to them is just like talking to an artist and there are so many creative minds. I’ve been able to benefit from challenging some of the software engineers to create new tools, but I haven’t been part of the creating process. It just seems like a miracle to me that they keep making these tools. Specifically, on Open Season I wanted a tool where the characters could have built-in squash-and-stretch where you can manipulate the silhouettes. You basically have the ability to sculpt the characters into any shape you want. I gave a two-hour lecture and I showed all these old Disney films and stylized Warner Bros. cartoons and showed how the characters could squash and stretch out of proportion. I went frame by frame and they just kind of looked at me, and I thought, ‘I’m such an idiot. They don’t understand me.’ But the next day the phone was ringing off the hook. They came out of the woodwork asking all about this and within about four months this amazing, revolutionary too was developed. When I peek behind the curtain, that’s the one part that I don’t know how it happens. But I’m so glad it does because it takes both sides’the creative, visual storytelling and this wonderful, creative team of technical guys who are still pushing the envelope and creating new stuff.

    AMO: What’s next for you? Are you taking time off or right on to the next project?

    JC: I’m taking some time off and I’m on to my next project. I’m working on another one for Sony and I’m going to take some time off to go rest up. I think it’s important for creative people to go and’you’ve been putting all of your creative input into something for three and a half years and if you don’t go away and have a normal life, you don’t have real experiences to grab from. To me, it’s really important when you’re a filmmaker not to just grab for a formula or grab for something you’ve used in the past. Sometimes I think doing these one after another can not only be dangerous to your health, but can also be dangerous to the film if you’re not careful.

    AMO: So what’s the next Sony film?

    JC: It’s undisclosed, a big hush-hush. But you’ll be the first to know!

    Be sure to pick up the October issue of Animation Magazine to read more about the work Culton, Allers, Stacchi and the rest of the team at Sony Pictures Animation put into Open Season.

  • Season Start for Drawn Together

    Comedy Central tonight kicks off the third season of its hit adult animated series Drawn Together. Airing at 10:30 p.m., the season opener is the first of seven all-new episodes that continue the edgy adventures of a diverse group of cartoon characters picked to live in a house together and have their lives taped for a reality show.

    Created by Matt Silverstein and Dave Jeser, Drawn Together spoofs various animation genres while also poking fun at reality television shows like MTV’s The Real World. The show’s housemates include Captain Hero, a not-so-moral do-gooder reminiscent of the Saturday-morning TV superheroes of the ’70s; Clara, a 20-year-old racist fairy-tale princess; Toot Braunstein, a pudgy, black-and-white Betty Boop knock-off from the ’20s; Foxxy Love, a sexy, mystery-solving musician; Spanky Ham, a foul-mouthed Internet-download pig; Ling-Ling, an adorable Asian trading-card creature; Wooldoor-Sockbat, a SpongeBob SquarePants type; and Xandir, a gay adventurer inspired by the great video game warriors.

    Drawn Together is animated by Rough Draft in Korea. The show is Comedy Central’s first original animated series that is drawn traditionally in 2D with digital ink and paint. Though the network’s long-running flagship toon series, South Park, mimics 2-D cutout animation, it’s actually animated with Maya 3D software. On Oct. 4, Comedy Central debuted its latest original toon series, Freak Show, which is animated in 2D by Radical Axis.

  • Decode Toons Sell in Latin America

    Heading into this years MIPCOM in Cannes, France, DECODE Ent. has sold several of its animated programs to broadcasters in Latin America. Mexican network Canal Once has picked up Planet Sketch and Naughty Naughty Pets, while Venezuelan distributor Amazonia acquired rights to Franny’s Feet, The Save-Ums! and GirlStuff BoyStuff.

    Planet Sketch, a DECODE co-production with Aardman Animations,

    is an animated sketch comedy series starring a cast of recurring characters that reflect the lives of kids today. DECODE has sold the series to major broadcasters worldwide, including France 3 and Nickelodeon France, ABC Australia, Jetix Europe, Cartoon Network Asia Pacific, Cartoon Network Latin America, WDR ARD in Germany, TV 12 Singapore, VRT in Belgium, TV2 in Denmark and South Africa’s M-Net.

    Based on the books by Wendy Ann Gardner, Naughty Naughty Pets is a series of 26 three-minute CG/Flash-animated shorts featuring a host of colorful, mischievous animal who share their amusing and quirky escapades with Windy Woo, a girl who lives in their apartment block and tries to keep them out of trouble.

    Franny’s Feet is a preschool series that follows the adventures of a little girl with magical shoes that allow her to travel around the world and lern about different cultures. The illustrative 2D show is commissioned by Five in the U.K. and Canada’s Family Channel, and has recently been snapped up by PBS Kids in the U.S.

    The 3D-animated action series The Save-Ums! centers on a group of pint-sized heroes who help prepare preschoolers for their role in the 21st century. The gang uses whimsical helicopters, space ships and other cool machines to solve problems and nurture an interest in technology and critical thinking. Created by the Dan Clark Co. and produced by Decode, the show is commissioned by Discovery’s The Learning Channel and Discovery Kids in the U.S. and by the CBC in Canada. It can also be seen around the world on ABC Australia, Five UK, Canal J France and Super RTL Germany.

    With these latest sales, DECODE is building on a strong presence in Latin America, where it has eight shows airing on Cartoon Network and Boomerang, including Planet Sketch, Delilah & Julius, Franny’s Feet and Bromwell High. The company’s live-action tween drama series Radio Free Roscoe has also been sold to Boomerang, which is branching out from classic cartoons to feature more non-animated programs.

  • Sony, Minimax Acquire Anime Outlet A+

    Sony Pictures Television International (SPTI) has acquired A+, a branded anime block that airs on children’s channel Minimax in Central Europe. A+ joins SPTI’s international networks group of more than 45 channels worldwide, and will be operated and controlled by SPTI’s international networks group from the company’s offices in the U.K. Day-to-day operations will be handled by Minimax, working closely with SPTI’s team in Budapest.

    A+ launched in January of 2005 and can be seen on Minimax in Hungary, Romania, the Czech Republic and Slovakia. According to SPTI, the network will continue to carry anime programming in the same time slot, between 8 p.m. and 2 a.m. daily. In addition to servicing this new channel, the SPTI team in Budapest will maintain responsibilities for their high-energy entertainment channels AXN, AXN Sci-Fi and AXN Crime.

    ‘The acquisition of A+ is an excellent opportunity for SPTI to develop a well established channel that already commands a loyal following in the 15- to 25-year-old age group,’ says SPTI senior VP Ross Hair. ‘The commercial rationale for this acquisition is compelling given an existing subscriber base in excess of four million homes, the potential for incremental distribution revenues and the appeal of the channel to advertisers.’

    The only dedicated anime programming outlet in the region, A+ is a ratings leader in the 8 p.m. time slot with kids 13-17. Most of the animated programming on Minimax is aimed at the 4-12 age group, and includes classical stories such as Frakk and Bob and Bobek, as well as well as international favorites Little Robots, Noddy, Thomas & Friends, Maya and Miguel, The Ugly Duckling and Me and Jakers! The Adventures of Piggely Winks.

  • 2D Or Not 2D, That is the Festival

    The Animaticus Foundation is presenting the inaugural 2D Or Not 2D Animation Festival in Everett, Washington Nov. 17-19. Taking place at the historic Everett Theatre, the event will feature classically animated masterworks of the past as well as contemporary productions competing for ‘Golden Pencil’ awards. Keynote addresses will be delivered by Roy E. Disney and Ziggy cartoonist Tom Wilson.

    The fest is the brainchild of Animaticus president Tony White, a fulltime associate professor at the DigiPen Institute of Technology, Redmond and author of the recently published Animation from Pencils to Pixels ~ Classical Techniques for Digital Animators. White says the event is unique in that it will not only recognize the best animated films, but also the best animation in a film. ‘This means that great animation in bad films and great films (albeit sometimes with bad animation) can both be recognized,’ he explains.

    Films will be presented in the categories 2D Film, All-Category Film, Student Film and Electronic Media Production. Students will be able to enter finished sequences from complete college projects or finished pencil animation from a single class assignment. Disney will also present the inaugural Roy E. Disney Award, a non-competitive kudo that will be presented to the person or organization identified as making the most outstanding achievement in 2D animation in the preceding year.

    In addition to delivering the keynote address and presenting the award named after him, Disney will offer a retrospective of award-winning and breakthrough Disney short films from 1928’s Steamboat Willie to 2004’s Lorenzo. Wilson will be on hand to re-introduce the Emmy award-winning TV special Ziggy’s Gift, and White will present Endangered Species for the first time in public. More information on the event can be found at www.2dornot2d.org. The Animaticus Foundation can be found on the web at www.animaticus.com.

  • Mermaid, X-Men Make for Super Tuesday

    20th Century Fox Home Entertainment’s X-Men: The Last Stand and Buena Vista Home Entertainment’s platinum edition of The Little Mermaid both flew off retail shelves on Tuesday, making it the biggest fourth-quarter opening day in the history of home video, according to The Hollywood Reporter. Sources say the titles collectively earned more than $80 million during their first day of availability.

    X-Men: The Last Stand sold approximately 2.6 million units to become the best-selling October DVD release ever. Meanwhile, consumers and rental dealers snatched up around 1.6 million copies of the digitally polished Little Mermaid, making it the top animated DVD to debut during the month of October.

    DVD sales in general are enjoying an upswing after hitting a slump that had distributors wondering if the salad days were over. Spending should increase steadily as the holidays approach, though the emergence of new DVD formats such as Blue-Ray and HD DVD have many consumers hesitant to continue building their libraries on current-generation technology.